r/itchio

Re:Amalia (Demo) check out my game when you have the chance :)
▲ 8 r/itchio+1 crossposts

Re:Amalia (Demo) check out my game when you have the chance :)

Re:Amalia (Demo) by lolitsvincent

Feedback appreciated honestly since im fairly new to game development.

Contents of the game are shown on the itch page !

u/ReAmalia37 — 4 hours ago
▲ 78 r/itchio+3 crossposts

Just released my first Playdate game - GunCrank

I’m excited to share that my first game, GunCrank, is officially out on the Playdate Catalog. What do you think, guys?

u/Adventurous-Show-288 — 12 hours ago
▲ 4 r/itchio

Has Anyone Used Itch.io for Playtesting?

Hello everyone!

Has anyone used Itch for play testing pre-release?

I'm thinking of putting together a PDF with the core loop of my tactical, solo-first TTRPG, with the ask of sharing their experience in the comments. The PDF would be FREE.

Any shared experiences, answers, insights, & thoughts would be appreciated.

reddit.com
u/Skylarkin_M — 7 hours ago
▲ 26 r/itchio

I made an asset pack inspired by european towns!

Check it out here : https://wigglingdog.itch.io/pocket-cities

So, I made an asset pack called Pocket Cities, after being inspired by european towns specifically italian towns. I want to make more such buildings specifically related to business such as a pub, a grocery store, and an ice cream store too! Anyway would love some support and you can also drop a feedback or suggestion for any building that you want to request here 👇
https://wigglingdog.itch.io/pocket-cities#feedback

Thank you!!!

u/ArjunShTM — 9 hours ago
▲ 3 r/itchio

What do you look for when searching for music packs?

I saw a post on here recently asking about assets and wanted to pick brains about music packs. What do you prioritize when trying to find music for your projects? What kind of thoughts/experiences do you have with paid vs free? Is it pretty easy to find music that fits your game?

reddit.com
u/Mysterious-Fruit3343 — 9 hours ago
▲ 6 r/itchio+1 crossposts

Come play my demo! bit risky and a fresh take on the incremental roguelike genre, so I’d love to get your feedback

Hi! name's Robert and I'm making a game that's a bit risky, but hopefully a fresh take on roguelikes.

I'd love to get your feedback!

AI disclosure: No generative AI was used to make this game or trailer. We hired a real video editor, along with real pixel and poster artists!

u/TraditionLow3777 — 12 hours ago
▲ 16 r/itchio+1 crossposts

Check out my new animated pixel character pack

This one is a Pixel Wizard Animated Sprite Pack with 7 original animated wizard sprites, designed for platformers, RPGs, and other 2D indie games.

Each character uses a 16×16 character size with 32×32 animation frames, and the animations vary between the different characters.

I'd love to hear what you think of the characters and the overall presentation.

https://rozario-studio.itch.io/pixel-wizard-animated-sprite-pack

u/New_Poetry_3367 — 13 hours ago
▲ 330 r/itchio+2 crossposts

Playing a marble game in VR with a trackball feels weirdly natural

Someone told me my marble game would probably work surprisingly well in VR, so I tried it through UEVR with a trackball.
Rolling a marble through giant marble runs while spinning a trackball with your hand somehow feels incredibly natural.
Still trying to figure out how to hide the mouse cursor in UEVR though, so let me know if anyone knows.
I've been developing this game for three years, not specifically with VR in mind, but the minimalist game design actually seems to be a pretty good fit for it.
There’s currently a playtest live on Steam, it’s called Marblearium. Can also be played with just a mouse. 
I recently optimized it for Steam Deck, but VR is probably still more suited for stronger PCs though.
I used this UEVR version:
https://github.com/praydog/UEVR-nightly/releases/tag/nightly-01128-53258d7d56a4a6a2d95b733c81f173d5b05454fb
With this patch:
https://github.com/joeyhodge/UEVR/releases/tag/shf57

u/No_Arm7292 — 1 day ago
▲ 7 r/itchio

Should I switch from donation-based to paid price for my released game?

So two weeks ago, I released a game, it's a single player adventure / investigation game of sort. It has multiple way to solve a task and those can leads to different outcome, the game also has multiple endings and variants depending on how the player does. I've been solo developing this for a while.

For the first few versions, I set it as donation-based. There isn't any thing from public yet, and I think it is not indexed, but I sent the game to some of my colleagues. They do like it and told me to think about making it a paid title.

I planned to remove the current donation-based version, then upload a newer one, which I would set at $2.99. And as I fill in improvements to graphics, animation and music, I might increase it eventually to $3.99 depending on the quality I manage to achieve.

Should I do that? Game in question: https://khpastue.itch.io/ankarons-errand-a-flora-research-mishap

u/pastue363897 — 11 hours ago
▲ 8 r/itchio+4 crossposts

Made my first game

I’m finally happy enough with it to show the game off. It’s one of my first attempts at game development; I really just built it to see how far I could get. I know it’s basically a blatant Survivor clone. Anyway, maybe someone would be up for giving it a try—I’d be happy if you did. If not, that’s cool too :D

u/Pimmel1234 — 17 hours ago
▲ 165 r/itchio+14 crossposts

Arcadium - Space Odyssey: new Bullet Fest update is live, plus 40% off on Steam

Solo dev of Arcadium - Space Odyssey here, a space bullet heaven with a few twists: fight aliens, harvest entire planets, and explore a procedurally generated universe!

The game features quick 12-minute runs, lots of ships with unique abilities, and tons of items, artifacts, talents, relics... UPGRADES :) It plays great on Steam Deck, too.

A new update just dropped with two new ships, and the game is 40% off until the end of Bullet Fest, so it's the best time to grab it for under $5.

Steam page: https://store.steampowered.com/app/2352670/Arcadium__Space_Odyssey/

u/Odd_Particular4116 — 1 day ago
▲ 3 r/itchio+1 crossposts

I just published my first demo.

Hello guys, I have done a little experiment with my Webnovel using twine.

I have adapted the first four chapters of my Webnovel using twine to make it into interactive fiction.

Instead of simply being the same as canon it offers an alternative route.

The demo offers two main routes.

One follows the canon lore for the players who want to immerse and stick close to the original storyline.

And the second one offers alternative choices, and decisions.

https://asstoryteller.itch.io/records-of-immortality-chapter-14-interactive-demo

u/AnuragSaharan29 — 15 hours ago
▲ 1 r/itchio+1 crossposts

recommend games/websites

Does anyone know where to download does games that kubzscouts plays? That can be downloaded on an Android device or a website that has does games so I don’t have/need to download. I found a few on itch.io but it ain’t enough.

(I know roblox has some of does games but I don’t really play roblox that much nowadays).

reddit.com
u/hoshi4life — 16 hours ago
▲ 28 r/itchio+6 crossposts

WARSHARD Playtest

So my wife and I have begun play-testing my new mini/setting agnostic skirmish war game WARSHARD. I have used both terrain I have scratch built as well as 3d printed terrain. We have played 2 games so far and have been extremely pleased with the results. Our play-testing will be extensive as there are multiple ways to play the game. I have some pics attached and am thinking about possibly doing a battle report for the game. There will be additional changes and corrections as the testing continues but I seem to have been able to recreate a really solid game. If you guys would be interested in a battle report let me know in the comments.

u/theartofiandwalker — 21 hours ago
▲ 1.7k r/itchio+4 crossposts

Here's a sneak peek of my fangame "Drunk Plumber". Thank you all for the feedback on my last post, I took it in count.

The game stills on development, but you can find its page on GameJolt and Itch.

u/-Maxinder- — 2 days ago