Should I switch from donation-based to paid price for my released game?
So two weeks ago, I released a game, it's a single player adventure / investigation game of sort. It has multiple way to solve a task and those can leads to different outcome, the game also has multiple endings and variants depending on how the player does. I've been solo developing this for a while.
For the first few versions, I set it as donation-based. There isn't any thing from public yet, and I think it is not indexed, but I sent the game to some of my colleagues. They do like it and told me to think about making it a paid title.
I planned to remove the current donation-based version, then upload a newer one, which I would set at $2.99. And as I fill in improvements to graphics, animation and music, I might increase it eventually to $3.99 depending on the quality I manage to achieve.
Should I do that? Game in question: https://khpastue.itch.io/ankarons-errand-a-flora-research-mishap