r/vndevs

Image 1 — Stuck on “routes”/main story for my VN! [new Dev]
Image 2 — Stuck on “routes”/main story for my VN! [new Dev]
Image 3 — Stuck on “routes”/main story for my VN! [new Dev]
▲ 26 r/vndevs+1 crossposts

Stuck on “routes”/main story for my VN! [new Dev]

As title says, I’m unsure of what to make my main story for my VN be?? I already have a title in mind [“Halo There”] and a main girl who the player can talk to! I know I want her to be like an angel OC But I’m stuck on why type of game to make it or what direction?? I keep jumping in my head a like “DDLC” like inspired game (“cute not what it seems” type game) or a sort of comedic game?

Basic info about the Female character!
-Name: Halo
-Age: ??? (Idk but at least like an adult lol)
-she’s an angel but not a very “good” one (haven’t thought it all the way through but she basically lacks the typical “angelic” qualities a normal angel should have?? Not entirely rude or anything but pretty clueless and new to the job (I think of it as a sort of “hierarchy” and in which case she’s at the bottom)
-Think like a “failed angel”
-has a HUGE obsession with chickens (like literally wears some chicken hair accessories)
-can have a short temper but tries to hide it??

ANY and all assistance would be greatly appreciated!

I do have a sort of “opening” and to which Halo literally just asks played “Do you like chickens” and with “yes” or “no” as the options.
Click Yes: she will say (summarizing here) basically “REALLY!? Great!…guess we could get along after all..”

Click No: she will basically ask you to “why don’t you disappear..permanently…”

Anyways any and all help or inspo would be appreciated! This was supposed to just be a short game just to say “Alright I made a visual novel in my own” but I’ve found myself very invested in it already

The picks just some quick concept art for Halo and the bg setting (will likely change but it’s like in a graveyard?? Don’t make much sense hench why I’m reaching out for some help? I’m open to ideas!)! (Will be making the bows in her hair to be more like “space buns” with still that a little bit of hair poking out to almost look like pig tails

u/Final_Complex7515 — 2 days ago
▲ 6 r/vndevs

Any tips of roadmapping.

Hi guys. So I had have this idea of making my own AVN for a while and It's going to be released as parts. I know that writing, storytelling and characters are the most important part of the game, so for now my main focus has been onto making the draft of the story before anything else.

Its very clear what kind of story it's going to be, characters and their arcs, story themes, main story beats (mostly). Writing character profiles, worldbuilding, factions etc. are the easiest part, but main obstacle is to roadmapping the middle part of the story... Its so clear how the story is going to go on a start to the end, but the middle part is the hard one to fill.

Is anybody have some word of wisdom how to get over this? What is really important to know and to do before starting to writing and what isn't?

reddit.com
u/Plenty-Bandicoot-300 — 2 days ago
▲ 9 r/vndevs+1 crossposts

How do I make them look more similar to each other?

also, do they look like the same person to you? any tips will be appreciated, especially with drawn exemples!

u/chaennel — 3 days ago
▲ 0 r/vndevs

How do I market to Japanese audiences?

Hi. I'm making a dark yuri visual novel Carmilla Crimson Moon. I have wishlists and views from diverse set of countries but not to many from Japan. Obviously Japanese audiences have a large appetite for visual novels so I'm keen they at least see my VN. Are there any best practices you follow to get your VN in front of Japanese audiences?

reddit.com
u/Fercaren — 3 days ago
▲ 5 r/vndevs+1 crossposts

My first trailer for IIT Quest – No AI, months of work on this trailer. As a solo dev, marketing may well be the toughest part. Kindly share your feedback for the trailer and marketing suggestions.

Main software used: Blender, Daz, Photoshop, After Effects, Audition. AI has NOT been used anywhere here or in the game art.
After effects is the one which was far away from my comfort zone and editing and planning a trailer to match the musical beats and giving it a good narrative within the limited time was the toughest part.
Kindly share your feedback for the trailer and suggestions for marketing based on your own experience. Thanks.

youtube.com
u/Saiba_IQHQ — 5 days ago
▲ 17 r/vndevs

Public Release: 2 Years of Narrative Work for "Killing Eternity" (Scripts & Lore)

Hi everyone. I am the former Lead Writer and Narrative Designer for the visual novel project "Killing Eternity: A Hypocritical Spiral".

I am writing this to set the record straight: I did not leave this project voluntarily. After 2 years of dedicated work, I was abruptly removed and blocked by the Lead Developer simply because I requested a legal contract to secure my rights.

Despite kicking me out, the project continues to build upon my scripts, character arcs, and world-building without my consent or any compensation. The Lead Dev now claims my 2 years of contribution were "insignificant" to justify using my work for free.

Since my work is allegedly "insignificant," I am officially releasing it to the Public Domain today.

I am doing this to:

  • Protect the community: Warning fellow freelancers about a developer who removes contributors the moment they ask for legal documentation.
  • Open source my work: Since the Lead Dev considers my writing a "trifle," I am gifting it to the public for non-commercial use, study, or inspiration.
  • Stop the exploitation: I will not allow my labor to serve as a stolen foundation for a project that silences its authors.

Current Situation:

  • I was removed and silenced immediately after asking for a contract.
  • The developer is now attempting to "rewrite" the work, but still uses my core world-building and character identities as a base.
  • I am being censored on social media for trying to protect my intellectual property.

The Full Script Archive (49k+ characters, world-building, and triggers) can be found here: https://drive.google.com/drive/folders/1c7qjDSG03rEhYbcnViPdmU3ssplziZAJ?usp=drive_link

Note: All visual assets created by artists have been obscured. I respect fellow creators and only claim my own written labor.

TL;DR: I was kicked out of the project for asking for a contract. The dev claims my 2 years of work are worthless while still using them, so I’m giving everything to the community for free to kill any claim of exclusivity.

reddit.com
u/gensoska — 7 days ago
▲ 7 r/vndevs

Any developers looking for a buddy?

I've been working on my project for around 18 months now, and while being a solo dev has its pros it is also really lonely. Sometimes I also find it hard to judge the quality of my own work because there aren't really any opportunities for me to get feedback from people in my daily life. It almost feels as if I am pushing through the project blind.

If anyone out there is in the same boat and would like to connect and share our progress and talk/critique our projects, feel free to send my a message.

reddit.com
u/RollingEgg33 — 10 days ago
▲ 24 r/vndevs

[for hire] Visual Novel Artist available for background and character art!! Dm me for more info

feel free to dm me here on reddit or over on my discord: e_chanus

u/EchanusOrphamiel — 8 days ago
▲ 15 r/vndevs

Advice for beginning with vn dev

Hey all, I am not sure how to begin with this but long story short I am trying to change my career path. I do have a masters at computer graphics -mostly- but it was fairly technical and I was not satisfied on the subjects I was exposed to. I know how to code etc. I have been working mostly at technical positions unrelated to gamedev. I am starting to study again from October trying to focus on the artistic aspect of games. I am mostly interested in illustrations, character design, UI but also on making the story.

This screenshot is my first try on creating a UI screen for visual novel. It is inspired by a novel I am currently writing. I draw the background, character and UI elements (the emblems) on procreate and did the UI interactions on figma this is the Prototype if you want to take a look.

I would really appreciate any advice on how to begin with this, as I am trying to create a small portofolio. This is the current one where I also have some of fanart illustrations that I did and some projects I had in the uni. What are the tools you are recommending for developing a visual novel?

I am sorry for the long post and thanks in advance for taking the time to read through ^^

u/YumeDaNya — 11 days ago