u/DryPerformance5003

Rebecca kit via Seele

【 Wuthering Waves 3.4 】

Rebecca Skill Kit Translation (Contextual / Wuwa Terminology)

Normal Attacks

Mixed Tactics

Basic Attack · Hunter

Performs up to 3 consecutive attacks, dealing Electro DMG.

Heavy Attack · Hunter

Hold Basic Attack to continuously fire at enemies, dealing Electro DMG. This counts as Basic Attack DMG.

Aerial Assault! · Hunter

Flips down from mid-air.
After casting this skill, holding Attack allows Rebecca to cast Heavy Attack · Hunter.

Mid-Air Plunging Attack · Hunter

Deals Electro DMG.

Dodge Counter · Hunter

After a successful dodge, press Basic Attack within a certain time to attack the target, dealing Electro DMG.

Tactical Dodge · Hunter

Tap Dodge to evade while attacking the target, dealing Electro DMG.
Can be cast during:

  • Basic Attack · Hunter
  • Heavy Attack · Hunter
  • Ratatat! · Hunter

If Tactical Dodge · Hunter successfully evades an attack, it additionally deals Electro DMG.

Basic Attack · Iron Guts

Performs up to 3 consecutive attacks, dealing Electro DMG.

Heavy Attack · Iron Guts

Consumes Stamina to attack the target, dealing Electro DMG.

Mid-Air Plunging Attack · Iron Guts

Deals Electro DMG.

Dodge Counter · Iron Guts

After a successful dodge, press Basic Attack within a certain time to attack the target, dealing Electro DMG.

Tactical Dodge · Iron Guts

Tap Dodge to evade while attacking the target, dealing Electro DMG.
Can be cast during:

  • Basic Attack · Iron Guts / Heavy Attack · Iron Guts
  • Resonance Skill · Here Comes the Big One!
  • Intro Skill · Woohoo, Big One Incoming!
  • Bang Bang Bang! · Iron Guts

If Tactical Dodge · Iron Guts successfully evades an attack, it additionally deals Electro DMG.

Resonance Skill

Tactical Adjustment

Resonance Skill · Here Comes the Big One!

While in Hunter Mode, tap Resonance Skill to rapidly fire while approaching enemies, then switch to Iron Guts Mode and bombard the target with Iron Guts, dealing Electro DMG.

After casting, pressing Basic Attack within a certain time triggers the 2nd stage of Basic Attack · Iron Guts.

Resonance Skill · Catch Me If You Can!

While in Iron Guts Mode, tap Resonance Skill to rapidly sweep enemies with Iron Guts, then fire at the ground to propel herself toward enemies using recoil. Rebecca then switches to Hunter Mode and rapidly fires with Hunter, dealing Electro DMG.

After casting, if airborne at low altitude, tapping or holding Basic Attack within a certain time triggers Aerial Assault! · Hunter.

Resonance Liberation

Showtime!

Switches into [?]-Type Machine Gun Mode, generating a Stagnation Field. For ? seconds:

Rebecca automatically fires the [?]-Type Machine Gun, dealing Electro DMG and continuously gaining Overload.

While firing, pressing Basic Attack after a certain duration increases the machine gun’s power and accelerates Overload gain. Can trigger up to 2 times.

  • The machine gun automatically locks onto the enemy closest to the reticle at the center of the screen.
  • Enemies outside the reticle cannot be targeted.
  • Rebecca cannot move while using the machine gun, but gains ? DMG Reduction and interruption immunity.

Overload Mechanics

Maximum Overload: ? points.

  • Base Machine Gun: Gain ? points on hit.
  • After 1 Power Upgrade: Gain ? points on hit.
  • After 2 Power Upgrades: Gain ? points on hit.

Big Fireworks!

When Machine Gun Mode ends or Overload reaches maximum, Rebecca automatically casts Big Fireworks!, dealing Electro DMG.

  • Holding Resonance Liberation during Machine Gun Mode allows early activation of Big Fireworks!

Forte Circuit

Time To Get Serious!

Time To Use This!

Rebecca can switch between Hunter and Iron Guts modes using Resonance Skills:

  • In Hunter Mode, Rebecca gains ? Crit DMG.
  • In Iron Guts Mode, Rebecca gains ? Defense Ignore.

Havoc Break · Offset

Casting:

  • Intro Skill · Woohoo, Big One Incoming!
  • Intro Skill · Idiot, Catch Me If You Can!
  • Ratatat! · Hunter
  • Bang Bang Bang! · Iron Guts
  • Resonance Liberation · Big Fireworks!

applies Havoc Break · Offset to enemies.

Ratatat! · Hunter

When Fervor reaches ? points, Heavy Attack · Hunter is replaced by Ratatat! · Hunter.

Hold Basic Attack to consume all Fervor and deal Electro DMG. This counts as Heavy Attack DMG.

During Heavy Attack · Hunter, if Fervor reaches ? points, releasing Basic Attack triggers Ratatat! · Hunter.

Bang Bang Bang! · Iron Guts

When Fervor reaches ? points, Heavy Attack · Iron Guts is replaced by Bang Bang Bang! · Iron Guts.

Hold Basic Attack to consume all Fervor, dealing Electro DMG. This counts as Heavy Attack DMG.

Fervor Generation

Maximum Fervor: ? points.

  • Hitting enemies with Normal Attacks restores Fervor.
  • Casting Intro Skills restores ? Fervor.

Hot Hands Generation

Maximum Hot Hands: ? points.

  • Automatically regenerates ? points per second.
  • Casting Ratatat! · Hunter or Bang Bang Bang! · Iron Guts restores ? points.

Kids Make Choices — Adults Take Both!

When Hot Hands reaches ? points, casting:

  • Intro Skill · Woohoo, Big One Incoming!
  • Intro Skill · Idiot, Catch Me If You Can!
  • Resonance Skill · Here Comes the Big One!
  • Resonance Skill · Catch Me If You Can!

grants an additional effect for ? seconds:

Regardless of current mode, Rebecca simultaneously gains the attribute bonuses of both Hunter and Iron Guts modes.

During this period, Hot Hands cannot regenerate.

Inherent Skills

Your Turn!

Whenever Rebecca gains the effect of Kids Make Choices — Adults Take Both! or casts Resonance Liberation:

ATK increases by ?, lasting ? seconds, stacking up to ? times.

Found an Opening!

Ratatat! · Hunter and Bang Bang Bang! · Iron Guts gain increased interruption resistance.

When Rebecca casts Resonance Liberation · Showtime!, all nearby party members gain ? ATK for ? seconds.

If Luci is in the team, Luci gains an additional ? ATK.

Intro Skills

My Turn!

Woohoo, Big One Incoming!

While in Hunter Mode, Rebecca enters the field, rapidly firing while approaching enemies, then switches to shotgun bombardment, dealing Electro DMG.

After casting, pressing Basic Attack within a certain time triggers the 2nd stage of Basic Attack · Iron Guts.

Idiot, Catch Me If You Can!

While in Iron Guts Mode, Rebecca enters the field, fires at the ground to propel herself forward using recoil, then switches to pistols for rapid fire, dealing Electro DMG.

After casting, if at low altitude, tapping or holding Basic Attack within a certain time triggers Aerial Assault! · Hunter.

Outro Skill

Good Partner

Summons a Machine Gun Turret that continuously attacks enemies for ? seconds, dealing Electro DMG.

The next character gains Wanderer Bond, increasing all DMG by ?.

Each time the turret attacks, the character holding Wanderer Bond gains ? stacks of Overlimit, increasing Heavy Attack DMG by ?.

  • If Luci holds Wanderer Bond, she immediately gains maximum stacks.
  • Can stack up to ? times.
  • At max stacks, Heavy Attack DMG increases by ?.

The Machine Gun Turret can be enhanced by Luci:

  • Damage multiplier increases by ?
  • Duration becomes ? seconds

Harmonic Rupture

Havoc Break · Melt Contact

Rebecca can apply Havoc Break · Offset and respond to Havoc Break · Interference.

Responding to Havoc Break · Interference

When allies deal Harmonic Rupture DMG to a target and trigger Havoc Break · Interference, Rebecca casts Havoc Break · Melt Contact.

The same target can only receive this damage once every ? seconds.

Resonance Chain

1. Nice To Meet You~

  • Rebecca’s pistol Heavy Attack and shotgun Basic Attack multipliers increase by ?.
  • After gaining the effect of Kids Make Choices — Adults Take Both!, Rebecca gains ? stacks of Street Instinct for ? seconds.
  • Casting Tactical Dodge consumes ? stacks of Street Instinct to restore ? Stamina.
  • Rebecca’s Liberation finisher gains interruption immunity.

2. Oh, So It’s You!

  • Casting Intro Skills or Resonance Liberation · Showtime! increases all Attribute DMG Bonus for the team by ?, stackable up to ? times.
  • Outside combat, Hot Hands regeneration speed is doubled.

3. I’ll Watch Your Back!

  • Damage multipliers of Resonance Liberation · Showtime! and Big Fireworks! increase by ?.
  • Showtime!’s explosion radius increases.
  • Casting Intro Skills restores ? Hot Hands.

4. I’ll Protect You!

The stat boosts from Forte Circuit · Kids Make Choices — Adults Take Both! are additionally increased by ?.

5. Borderline Dream

When Rebecca applies Havoc Break · Offset, her Basic Attack DMG Bonus increases by ? for ? seconds.

6. Maybe…

  • Rebecca gains increased Basic Attack DMG Bonus from all sources by ?.
  • Ratatat! · Hunter and Bang Bang Bang! · Iron Guts additionally trigger an extra instance of Basic Attack DMG equal to ?.
  • When gaining Kids Make Choices — Adults Take Both!, Fervor generation efficiency greatly increases.
  • Ratatat! · Hunter and Bang Bang Bang! · Iron Guts additionally restore ? Hot Hands.
reddit.com
u/DryPerformance5003 — 7 days ago

They might be trying to buff characters with multiple nukes with the HP inflation [Aemeath Fusion Burst might be OP in whiwa]

First of all I would say that this is just what i am thinking of currently, I might be wrong. I wanna hear other people's insight on this.

So the scores u see here are not mine, I found them from some youtube with S0R1 characters.

So, phrolova is still the best character in whiwa till now, but she doesnt nuke that much but deals continuous damage, meanwhile sigrika is a nuker with multiple nukes. The interesting thing abt Sigrika's nukes is that they are multi-hit and can clear multiple waves.

Sigrika nukes so high that Aero RES doesnt effect her much, she just overkills multiple times when there's no Aero RES. Phrolova also doesnt care abt havoc RES, but people were getting similar scores between her and Sigrika with no RES. And now i am seeing these scores with Aero RES, but i feel like phrolova can still score like 4k. Basically what I am saying is that phrolova used to score 3k+ with havoc RES, and sigrika is reaching that with this HP inflated reset. This is quite interesting to talk abt actually.

Now, with Fusion Burst Aemeath we already know she will be good in AOE, its even written in her combat guide. But I think it might be better than how much we are expecting, cuz Aemeath also has multiple nukes in her kit. The only difference with sigrika being that Aemeath's nukes arent multi-hit. But she might make up for that fact with fusion burst's dmg. Cuz fusion burst will also deal a lot of dmg itself when denia releases and might clears waves by itself.

Also side note, why tf are they shilling Aemeath every fucking reset. Its gotten so annoying, like we know everybody loves Aemeath, but that's too much shilling. Kuro is just saying fuck you to anybody who didnt pull Aemeath atp, istg.

About luuk, we know how bad he is in whiwa currently. Denia will also be a support for him since she also has tune strain mode. Luuk is also a nuker but he only has one main nuke he does. So i feel like he wouldnt get good in whiwa even after denia's release.

TLDR; Sigrika has multiple high damaging nukes she doesnt care abt Aero RES. Aemeath also has multiple nukes, her fusion burst team will be OP. Luuk only has one main nuke, he wouldnt be good even with denia's release.

u/DryPerformance5003 — 9 days ago

They took Sigrika Denia team from us 😭

I would have been so happy if i could have used denia with my sigrika.

u/DryPerformance5003 — 10 days ago

The collab characters might be Spectro frazzle [Speculation]

So, this is a token for the next to next whiwa which will be released around the time for Collab. From the token we can assume both the Collab characters will be spectro. Even though Rebecca is leaked to be havoc, if she was havoc the token would have buffed havoc too. Since it does buff both of their dmg types liberation and heavy.

I haven't played PGR , so I did some research on the PGR x DMC Collab from where I found out that the combat roles the Collab characters had already existed but the Collab characters were just weaker. Now, we all know how spectro frazzle is one of the most disliked mechanic in wuwa. So, making the Collab characters spectro frazzle will allow Kuro to fix/revive/rework this mechanic. They might make this version of spectro frazzle compatible with Chisa, since she is supposed to be the universal negative status 3rd slot but still doesn't work with zani.

Also a little off topic but I feel like chisa will be the reason for the Collab. Like her forte might be what brings the Collab characters to the world of Solaris.

Even though I came up with this idea of Collab characters being spectro frazzle, I still feel like there's very less chances of this actually turning out to be true. Cuz it would have made more sense if the token buffed spectro frazzle dmg. But this new/reworked spectro frazzle might work in a different way. Who knows. All this is just speculation anyways.

u/DryPerformance5003 — 17 days ago