Lore question/mechanic question on Ult
Why is it other than that is just the way that it was originally chosen to be, is Urgot's ult pushes them away when doing the execute, despite if you are closer to them
There's been plenty of times when I am right on top of somebody about to die in a 2V1 and when I get the alt recast trigger, it pushes them away and I die before the execute is completed. I feel like it should be designed that no matter the distance they are pulled so the closer you are, the quicker they execute. I feel like this is way more of an embodiment of who Urgot is as a ranged champ but fights like a melee champ