Do you consider gameplay death/revival in DQ games diegetic?
Like as in it's not just an RPG gameplay mechanic that isn't meant to be taken as canon. But I feel like the style of Dragon Quest being more gameplay-focused means whatever you the player do actually is the reality of what's happening in the world.
Is it ever outright directly addressed at some point in the franchise? I've played through most the games by now and from what I've gathered it just feels generally implied that if you're the chosen hero then for the duration of your journey the Goddess/Almighty has the capacity to bring you and your close companions back to life if they fall, but they've never really outright laid it out like that to my knowledge. Also there's the handful of canon deaths in some of the stories that would kinda be a plot hole in that case.