Revival:Side | Patch Note #0.3.1.01

Revival:Side | Patch Note #0.3.1.01

GitHub Repository: https://github.com/MadlyMoe/RevivalSide
Several issues have been addressed followed by feedback and reports. Here are the lists:

Fixed Issues:

  • Fixed an issue where Crafting is bugged, unable to craft anything, now it has been fixed.
  • Fixed an issue where Ships are not given after starting a new game or skipping the tutorial causing soft lock.
    • Note: If the ship still isn't showing, going to the user-manager and clicking Repair will ensure your default has the ship. This is for instances where the game has already started.

Known Issues:

  • There is an issue where Error C#combathostdisabled on the Revival:Side Mobile apk.
  • There is an issue where the employee "Anipilis" is not unlocked or playable due to server-side unit index.
  • More bugs that are not yet addressed nor mentioned hence unable to add it here.

Conclusion: If any of you have more questions, please comment. This is just an announcement of our progress on the project and not yet implemented, there are several bugs that are not yet mentioned nor stated as we lack a bit of testers.

u/ENDF13LD — 1 day ago
▲ 352 r/CounterSideGlobal+2 crossposts

Bside throwing all Cafe Strega Merch

Apparently the disposal team wants to give them away, but bside says no. They even sent someone to supervise the process. Sigh I would had paid a premium to take them in... Bside even sent their employees to go to bus stations to retrieve the goods from some people who took the merch for free.

u/ENDF13LD — 5 days ago
▲ 287 r/CounterSideGlobal+1 crossposts

Revival:Side || Encountering Bugs

Hey, if any of you guys found any bugs, let me know as I can't keep up going back and forth through Reddit and Discord, while MadlyMoe, the developer of the project, is at his cave and we can't disturb him, so if any of you found any bugs, whether it is previously or new, tell me.

We want to know how many bugs we can try to fix as soon as possible before the game's end of service on August 26, 2026.

Also, I'm sending a Sigma.gif here since she'll be gone if the game ended its service.

u/ENDF13LD — 6 days ago
▲ 174 r/Stix+1 crossposts

I was the lead developer of RevivalSide. Let's clear things up. AMA

Shoot me questions about the offline client or the project and I will give my best response!

I won't be online from 9am-6 pm EST to answer your questions! Sorry for the inconvenience but I gotta sleep...

reddit.com
u/ENDF13LD — 11 days ago
▲ 211 r/CounterSideGlobal+1 crossposts

[Project Announcement] CounterSide Offline Archive Project — Preserving our memories + Seeking Coders!

Hey everyone, fellow CEOs,

Like all of you, we were absolutely heartbroken by the official announcement on June 17th that CounterSide will be ending its live service on August 26, 2026. After six years of incredible stories, characters, and memories, we refuse to let the Coffin Company just disappear into the imaginary space.

To keep the game’s legacy alive, a dedicated group of community members has formed the CounterSide Offline Archive Project. Our goal is to build a community-driven, locally run private server framework that allows individual players to enjoy an offline version of the game long after the official servers close.

🌐 Join the Archive Discord

If you want to follow our development, stay updated on our progress, or eventually download the offline client when it's ready, come join our community infrastructure: 👉 https://discord.gg/HxU4KZ3CP7

💻 We Are Actively Recruiting Coders!

While we have a solid foundation, we are actively looking for developers and coders to help reverse-engineer, clean up, and build out this local preservation framework. If you have programming experience, love CounterSide, and want to help save this game from becoming lost media, please join the Discord and drop a message in our recruitment/dev channels. We need your help!

This discord server is also managed by u/VanWallenstein and u/MadlyMoe

reddit.com
u/ENDF13LD — 18 days ago