u/East-Oven3803

We can help fix performance for Xbox players - Frameworks Console Performance

Hey.

Still seeing a lot of people having trouble with performance on XBox.

I made a mod called “FRAMEWORKS CONSOLE PERFORMANCE” and it’s free for anyone to use and any server to install.

We are running it on our server (40:1 Parabellum) right now. The feedback is:

Xbox Series X - game performs generally without issues

Xbox Series S - massive improvement in fps and reduction in freezes

We need more testing, feedback, clips and so on though so if you have the motivation and time then try it out and feedback to me here, on our discord (see profile) or on our server.

Clips are the gold standard - it’s the only way I can work out what happened.

reddit.com
u/East-Oven3803 — 6 days ago

Looking for XBox players to stress test the Frameworks Console Performance mod

**Mods - appreciate I might be treading a line here, apologies if I'm going over. I can't test this mod without more XBox players joining the same server running this mod. Apologies if I am going over.**

Hey guys,

I need to get some XBox players into one server to get some feedback from more Xbox players on how the mod is running in a multiplayer environment.

If anyone is free to join our server between 7pm and 9pm (UK) and give it a go I would be most grateful.

If you manage to get on and try I would love some feedback here, in game (my handle is CoMa) or on our discord in the modding channel (info on my profile).

The server is 40:1 Parabellum running Belleau Wood. Search for "Parabellum" is the easiest way to find it.

We've made some big strides recently - and I think we're nearly getting to a point where XBox Series S players aren't at such a massive disadvantage. Hope to see you on there.

https://preview.redd.it/obm9eybumldh1.png?width=1203&format=png&auto=webp&s=efc98b48151569b0738da997f619bdf64ad46f64

reddit.com
u/East-Oven3803 — 9 days ago
▲ 15 r/ArmaReforgerXbox+1 crossposts

Frameworks Console Performance - Latest Updates

Hey Guys,

Big update the the console performance mod. After a lot of rooting around I found out that the trees (for many reasons) were killing performance for console players, especially on servers with large explosions. For example on a WCS server when a helo crashes into dense forest; this always causes framedrops and commonly causes freezes on XBox Series X.

Before: https://youtu.be/7GHr5Ip2eoQ

After: https://youtu.be/PPvb0BTzoyI

Note the lack of frame drop on the after video, and the sacrifice is the trees don't have a falling over animation. It's a noticable loss in detail but if it stops console players from freezing/crashing out then I think it's worth it.

u/East-Oven3803 — 10 days ago
▲ 3 r/ArmaReforgerXbox+1 crossposts

B1 Call-in I've been working on

Been focussing some work on our server on the call-ins - pretty happy with this one. We had to make it perform on console but still have a bit of dramatic effect. So it's pretty devastating. The USSR gets a big MLRS strike... but there's just something cooler about a bomber.

https://reddit.com/link/1uxm7p7/video/x6p7wmmrahdh1/player

https://reddit.com/link/1uxm7p7/video/nn4d7mmrahdh1/player

https://reddit.com/link/1uxm7p7/video/t5r54mmrahdh1/player

reddit.com
u/East-Oven3803 — 10 days ago

What type of weapons do you prefer on a modded PvP Server?

Hey troops

I’ve seen two dominant methods of bringing weapons into modded servers and I’m trying to work out the best way to go for our server.

The Walmart method - import as much as possible from the workshop, making fixes to keep things functional

The Craft method - import a smaller number of weapons but configuring then to maintain balance on the server

Which do you prefer on a modded PvP server?

View Poll

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u/East-Oven3803 — 2 months ago

When is 1.7 being released?

Answer: tomorrow (28th May 2026).

Post left up for others to find

I'm seeing videos on the Reforger youtube saying its tomorrow, but it didn't clearly state that what was coming tomorrow was 1.7. Checked their twitter page and it's not on there either...

I run a server so it would be kinda handy to get some solid info on that

reddit.com
u/East-Oven3803 — 2 months ago

ARMA single point of failure during outage

Posted this in here and in discord hoping the Bohemia devs pick it up and a fix is possible.

I work as a developer in webapps, so different field but similar work with connectivity.

Yesterday there was some outage - unavoidable in online business, even with high redundancy systems things go down. Just the way things are.

I came across a SPOF though; I tried to connect to my own server by direct connect using IP in the game and it failed and kept failing. I could see other players on the server, so it wasn’t the server with the problem.

I’m making an educated guess that something happens before the client makes a direct connection to the server. Maybe anti piracy or anti cheat? No idea, not my industry.

Anyway, Bohemia devs if you pick this up: could you make the direct connect more robust and/or fault tolerant?

reddit.com
u/East-Oven3803 — 2 months ago

Happy Friday chaps

I’ve been doing a lot of modding to help console performance but I think I’ve found a problem that I can’t really fix.

For anyone who doesn’t know - the render distance on Xbox is shorter than PC. I haven’t been able to get a solid number but it seems to be around 800m.

The first thing I tried was capping the render distance on our server, but it gave some weird results on PC and we had to revert it.

The second thing I tried was adding radar reflectivity to soldiers and making ground surveillance radars. Doesn’t perfectly solve the problem for console guys but at least they can find out where the out of render distance sniper is. This never made it into server as people were concerned about bases being difficult to attack due to the enemy always knowing where you were coming from.

Has anyone had any success with other solutions?

reddit.com
u/East-Oven3803 — 3 months ago
▲ 35 r/ArmaReforgerXbox+1 crossposts

Hey guys!

We've spent a lot of time and effort to give our console players a good experience on our server and I've spent many hours in the mod tools to try and hunt down the FPS drop and freeze causing elements.

This mod is the result of that work: https://reforger.armaplatform.com/workshop/68D0D7D2287D5E43

This mod won't make the game run perfectly all of the time, but combined with how we configured the server we are able to have the game run perfectly most of the time for most console players.

XBox still suffers worse, but feedback indicates that it is a massive improvement and very much playable.

-

What is different?
I reduced the particle effects down to the essentials. So explosions are less dirty and smoky, rockets no longer have a contrail, collapsing buildings no longer produce a massive dust cloud and so on.

We also found the sandbag walls were causing problems on destruction due to chains of particle events going off at the same time, so with this mod they just get destroyed.

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For Players
Ask your server team to add the mod above and direct them to this post for information.

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Server Owners

The mod is not branded with our server name, so you can use the mod without advertising us.

Just add the mod after any other building mods.

If you have any feedback or suggestions then contact me here or the modding channel on our discord (see profile).

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If you find this mod improves your experience and want to show gratitude then please take a squad and jump on our server and shoot at us**! :)**

u/East-Oven3803 — 18 days ago

We’re looking for some opponents but every team we know is Russia/USSR 🤣

If anyone is on one of those teams or can put me in touch with one please send me the details

reddit.com
u/East-Oven3803 — 3 months ago