ARMA single point of failure during outage
Posted this in here and in discord hoping the Bohemia devs pick it up and a fix is possible.
I work as a developer in webapps, so different field but similar work with connectivity.
Yesterday there was some outage - unavoidable in online business, even with high redundancy systems things go down. Just the way things are.
I came across a SPOF though; I tried to connect to my own server by direct connect using IP in the game and it failed and kept failing. I could see other players on the server, so it wasn’t the server with the problem.
I’m making an educated guess that something happens before the client makes a direct connection to the server. Maybe anti piracy or anti cheat? No idea, not my industry.
Anyway, Bohemia devs if you pick this up: could you make the direct connect more robust and/or fault tolerant?