u/East-Oven3803

ARMA single point of failure during outage

Posted this in here and in discord hoping the Bohemia devs pick it up and a fix is possible.

I work as a developer in webapps, so different field but similar work with connectivity.

Yesterday there was some outage - unavoidable in online business, even with high redundancy systems things go down. Just the way things are.

I came across a SPOF though; I tried to connect to my own server by direct connect using IP in the game and it failed and kept failing. I could see other players on the server, so it wasn’t the server with the problem.

I’m making an educated guess that something happens before the client makes a direct connection to the server. Maybe anti piracy or anti cheat? No idea, not my industry.

Anyway, Bohemia devs if you pick this up: could you make the direct connect more robust and/or fault tolerant?

reddit.com
u/East-Oven3803 — 5 days ago

Happy Friday chaps

I’ve been doing a lot of modding to help console performance but I think I’ve found a problem that I can’t really fix.

For anyone who doesn’t know - the render distance on Xbox is shorter than PC. I haven’t been able to get a solid number but it seems to be around 800m.

The first thing I tried was capping the render distance on our server, but it gave some weird results on PC and we had to revert it.

The second thing I tried was adding radar reflectivity to soldiers and making ground surveillance radars. Doesn’t perfectly solve the problem for console guys but at least they can find out where the out of render distance sniper is. This never made it into server as people were concerned about bases being difficult to attack due to the enemy always knowing where you were coming from.

Has anyone had any success with other solutions?

reddit.com
u/East-Oven3803 — 15 days ago

Hey guys!

We've spent a lot of time and effort to give our console players a good experience on our server and I've spent many hours in the mod tools to try and hunt down the FPS drop and freeze causing elements.

This mod is the result of that work: https://reforger.armaplatform.com/workshop/68D0D7D2287D5E43

This mod won't make the game run perfectly all of the time, but combined with how we configured the server we are able to have the game run perfectly most of the time for most console players.

XBox still suffers worse, but feedback indicates that it is a massive improvement and very much playable.

-

What is different?
I reduced the particle effects down to the essentials. So explosions are less dirty and smoky, rockets no longer have a contrail, collapsing buildings no longer produce a massive dust cloud and so on.

We also found the sandbag walls were causing problems on destruction due to chains of particle events going off at the same time, so with this mod they just get destroyed.

-

For Players
Ask your server team to add the mod above and direct them to this post for information.

-

Server Owners

The mod is not branded with our server name, so you can use the mod without advertising us.

Just add the mod after any other building mods.

If you have any feedback or suggestions then contact me here or the modding channel on our discord (see profile).

-

If you find this mod improves your experience and want to show gratitude then please take a squad and jump on our server and shoot at us**! :)**

u/East-Oven3803 — 17 days ago

We’re looking for some opponents but every team we know is Russia/USSR 🤣

If anyone is on one of those teams or can put me in touch with one please send me the details

reddit.com
u/East-Oven3803 — 25 days ago