


▲ 2 r/Fusion360
Reverse design "rounded-fillet-like" corner
Pictures 1 & 2 are from an STL imported mesh that I'd like to reverse-design for some adaptions.
Picture 3 is current state of my reverse-designed file, but I'm stuck re-creating the corner like in the original file.
Can anybody help with this?
u/Easy4Breezyx — 9 days ago