u/Eden2434

[Rate my team] Mgolurk/Maggron TR Sand team
▲ 6 r/VGC

[Rate my team] Mgolurk/Maggron TR Sand team

Paste: https://pokepast.es/1eb581e2a3787618

Rough rundown:

Team is centered on TR, with the mega being brought depending on the likely mega on the opponent team

- aggron for Floette and is max Sp.def and HP to best survive at least 1 or 2 dazzlings with the remaining points into atk to make heavy slam hit a little harder.

- golurk for stuff weak to ground (ehem, sneasler, ehem) or ghost. Max atk max hp, enough said

I also have 2 TR setters, sinistcha and farigaraf, both generally come together unless I, for whatever reason, require both incin and Ttar, which is unlikely.

- Farig is built on a more offensive set with psychic and hyper voice with protect, with all remaining points invested to bulk for survivability.

- Sinistcha is similarly built to allow for a bulky offensive set, admittedly if incin had a diffrent item i would have given mine the sitrus.

As for the two flex slots on the team, where one of the two is brought depending on matchup

- incin is a more standard suppuort set with the execption of speed investment to accomidate for TR

- TTar is for primairly the weather matchup, given it's decently good matchup (in spite of weaknesses) into the other weather mons. Also my second way of handling other ghost types like Basculigion and gengars (if sinistcha hasn't handled them already)

u/Eden2434 — 16 days ago