u/Educational-Text6717

Verina as a sub for Buling? For Hsin

I am new and my first 5star is Hsin and unfortunately I didn’t get a single buling, I have verina S2 can I use Hsin Erover and Verina, ik it’s already pretty budget, and I don’t have her sig yet I am at 30 pity on the weapon banner can I get Hsin weapon?

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u/Educational-Text6717 — 11 days ago

Doubt about hornet

Do pilots affect the hornet damage, lol sorry if it’s a dumb question and similarly does hellfire also get affected, and I am talking about the DOT effect not the bullet dig for both

reddit.com
u/Educational-Text6717 — 1 month ago

Speculation

Hey everyone,
With the upcoming balance updates featuring the Silverthorn and Charge Rocket buffs, I wanted to share my speculation and predictions for the featured Mechs and Weapons next season.

If you look at the recent patterns for how Plarium selects featured items alongside balance changes, they almost always follow a specific category rule. Here’s my breakdown of how the math checks out:

Mech Predictions
The Obvious Picks: The New Mech(Maybe Biform) (as usual) and Silverthorn (given its massive incoming buff).
The 3rd Mech: Looking at recent category patterns, Plarium pairs old mechs of the same category together:
Redox & Outlaw (Attackers)
Bastion & Vortex (Tanks)
Prediction: Since Silverthorn is an Attacker , I’m predicting the 3rd mech will be another attacker—most likely Seeker or Gatecrasher

⚔️** Weapon Prediction**s
The Obvious Picks: The New Weapon and Charge Rockets (getting the heavy buff/rework).
The 3rd Weapon: Just like mechs, weapons follow the common-type rule:
Reavers & Berserkers
Continuum & Quashers

Prediction: Since Charge Rockets fall into the Missile, my money for the 3rd slot is on Disruptors or Storm Racks to round out the family.
What do you guys think? Does the category pattern logic hold up for the next drop, or do you think Plarium will throw a curveball with a different Attacker/Missile pair?
Drop your predictions below!

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u/Educational-Text6717 — 2 months ago

A Community Manifesto- We we need YOUR support

Dear Mech Arena Players, Developers and Content Creators,

A Uprising is being started to fight for our unheard demands, **What can you do-**share this post everywhere to bring this post to mech arena’s notice and in case you have any more suggestions leave a comment and I will include it in the Post. And PLEASE leave a UPVOTE and share the word.

For too long, the competitive integrity and player experience in Mech Arena have taken a backseat to extreme monetization and unaddressed exploits. Progression has stalled, matchmaking feels unrewarding, and player feedback goes unheard.
Below is our comprehensive list of demands to restore fairness, balance, and longevity to the game we love:

Fix SP Dropping: Prevent players from lowering their Squad Power to enter weaker lobbies. Matchmaking must be calculated strictly based on the highest-Power mech or weapon in a player's entire inventory, not their current equipped setup.

Fix League Dropping(Tournaments): Make it so that a player can’t go below a particular league in the tournament mode.

Separated Game Modes: Make Free-For-All (FFA) and 2v2 Deathmatch separate, dedicated game modes.(Many people loved 2v2 and then why remove it, keep both HE and 2v2)

Direct Credit to A-Coin Exchange: Add an official exchange rate (1,000 Credits = 1 A-Coin).

Improved Daily/Weekly Tasks: Increase task rewards and add some variety 

Introduce seasonal A-Coin discounts for a few days at the starting of a month across all shop/event tracks.

Blueprints & Scrap System: Add a blueprint scrapping system for unneeded parts (e.g., Common = 50 credits, Uncommon = 250 credits,  Rare = 500 credits, Epic = 5 acoins, Legendary = 10 acoins). Or allow us to exchange useless blueprints and make them useful somehow.

Double Event ECRs: Double the numbers of ECRs at a time to cut the waiting grind in half.

Expanded Shop Rotations: The rotation shop must be updated daily and include Epic Implants for Credits.

Flexible Implant Swapping: Allow players to swap two Legendary implants/mechs/weapon for 1 weapons/mechs/implants randomly

Let us Scrap: Old Mechs, weapons and Pilots must be scrap-able for 80 percent of currency spent and no blueprints

Remove Common & Uncommon Tiers: Remove obsolete Common and Uncommon Mech tiers just like for Pilots for mechs and weapons entirely to focus on viable gear and Rework them Accordingly(because only 2,3 common and uncommon Items are available 

Rework Sniper & Artillery Weapons: Give sniper weapons built-in shield-piercing traits or native shield-bypassing damage so they remain viable against mods.

Artillery & Barrage Love: release more weapons under the Artillery, and Barrage categories

Fair Player Compensation: Provide full or proportional resource compensation (A-Coins/Credits) whenever a mech or weapon undergoes a heavy balance nerf.

Mobile vs. PC Discrimination: Stop balancing or favoring PC control accuracy over mobile players; mobile platforms need equal control tuning and resources.

Controlled Player Trading System: Implement a secure trading feature allowing players to trade gear or blueprints, protected by a 72-hour refund/cancel window to prevent fraud and ensure both parties agree to the exchange.

Tournament & Event Pass Transparency:Disclose exact drop rates and schedule for Crates and Event Rushes, and implement guaranteed pity systems on all crate rushes so players don't sink thousands of A-Coins without getting the featured item.

Switchable Mods and Easier Mod Parts- make it so that we can switch mods between mechs or already let us scrap them for a fraction spent, and make mod parts easier to get.

Additionally, nerf the Storm track reload till 40 percent only as further nerfing is not required nor will it be fair for people who bought using 3100 acoins and don’t buff the Charge Rockets Damage it’s not needed whatsoever

Why do I think this will work- the demands are general player concerns providing benefits to all or a large group of players, and second this is unified effort, not some guy leaving it, if the entire community works together we can make our dream of a fair and fun Mech Arena come true.

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u/Educational-Text6717 — 2 months ago