▲ 9 r/StrategyGames
Would you play a text-based strategy game where you cannot choose your faction?
I'm working on a concept for a multiplayer text-based strategy game.
Core idea:
You are randomly assigned to a faction with 25 strangers
You cannot switch or reroll
Your faction shares economy, politics, and war decisions
The game runs in cycles (e.g. 60 days)
Each faction becomes its own "mini society" where:
Players vote on policies
Manage taxes and resources
Compete or cooperate with other factions
Deal with internal politics and leadership struggles
I'm trying to validate the idea before building it further.
Would this kind of game interest you? What would make it fun or frustrating?
u/EducationalTop9056 — 7 days ago