u/Edurb

How are your protagonists?

I noticed a lot of posts talking about protagonists recently and i wanted to see more of your fan-gan protagonsists that you're creating.

The protagonists of my fangan has no ultimate talent, he is a monitor from the reserve course thats helping a teacher monitorate the Ultimate's from the class he's working with.

His main objective through the normal daily life in the prologue is unite the class with a school trip, that goes wrong in some part of it and the killing game starts

In generall his position as a monitor is no mere coincidence, he is supposed to be a figure of help and admnistration of the class necessities, and he is a bit older than most of the cast because of it ( but not that much. He's two years older generally ). He's a very careful and atentious person, using his position to make always alnkst everyone in class confortable.

He believes the Ultimates are lonely and could benefit from coming together and teaming up more, which is why he is putting together the trip.

Through the killing game, his sense of responsability and security will create a change that start indirectly weakening other important traits of his personality, this will be the focus of his development

His hair and silhouette is of someone relatively tall, a bit on the slimmer side, but not that much, always holding some notes and with a bit messy circular hair that has an type of propeller shape on the back, with one blade up and the other down ( but its hair ).

His hair will probably be a darker tone of blue.

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u/Edurb — 24 hours ago

What about the tracks?

Talking about the normal day track from the daily life. Like Danganronpa 2 has beautiful ruin, v3 has beautiful lie, what will you guys put in your game as a name? If you're gonna have one. Tell some of your tracks ideas for some other things too

In my case, im planning to have:

Beautiful Order

-> Daily life

The World Order

-> Secrets

Everfoward Absolution

-> Your Honor

Framing Demolition

-> Final minigame ( Like PTA )

Unbounded Sense

-> What is happening? Why?

A Sacrifice

-> Body discoveriment

Guilty Pleasure

-> Mundane absurdism

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u/Edurb — 6 days ago

What would think of an Killing Game that doesnt actually happen artificially, but organically?

My Fan-Game has 2 "enforcers" of the "KG". But the situation in itself isnt actually acknowledged as a killing game, but every single student already deals with it as it.

Basically, there are 2 "spirits" or phenomenal beings that are completely unknown by everyone, the KG is surrounded by this supernatural phenomena, and for some reason every student inside the Museum is having strange dizzying headaches that come along with it

The first one is called the Spirit of Justice, he has long blonde hair, and paper like folded skin and body.

The second one is called the Spirit of Sacrifice, half of his body is scorched revealing an skeleton, and the other half has skin made of cinders. With a disheveled white hair on the second half.

The thing is, the killing game here is made because each of them demands something diferent from the cast, the first one appears.. "activates" by some reason when there's a situation that demands a trial. He doesnt only appear when there's a body, he could also host a trial for a precious stolen object, or someone's dissapearance. The second one is actually who is trapping everyone inside the museum, his curse binds everyone to the place, prevents them from expressing about it to any uncursed person, and is only cleanse with a Sacrifice. ( Why he is doing that though.. is revealed with his appearance, but its too much of a spoiler )

The Spirit if Sacrifice has plagues similar to the motives, he does it more out of hate then to get things interesting.

The thing about the mecanics of this death game, is that the rules arent exactly sound, and more defined by the spirits abilities and capabilities. The Spirit of Justice hosts a trial to actually know what happened, the veredict can and will be mistaken if the trial isnt productive, and he will only punish them later when the culprit leaves the museum, and reveal that the trial convicted someone else, falsely convicting is also a crime afterall, they can be interpreted as accomplices, since someone leaving would actually help their situation, even if it wasnt fair. Also, because they convicted the wrong person, in a sort of way everyone got to sacrifice, so everyone would be able to leave, and the judge would never let that happen.

This helps to open much more possibilities. The reason to why there's "spirits" and etc has actually a good tie to the danganronpa universe and is majorly interligated with the game's lore, and what it expands about the talents lore. There's something about Ultimates that i feel is majorly spread and not actually that much explained yet, and i got my shot at creating a reason for it.

The game explores the themes of Salvation and Sacrifice

The protagonist is a monitor from the reserve course that planned to unite the class he overseers to a trip to an england museum, but as the trips was about to end, something horrible happened.

For some reason, Hope's Peak already had a travell route to this place, so it was easy to plan it with the teacher's approval.

The story's timeline is far before any of the events if the games. It has a different approach to the Hope's Peak management and whole direction, but is mostly loyal to the main goals of the school

Also, each chapter is based on one of the five stages of grief, with the sole exception of the chapter 5, that covers something else entirely.

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u/Edurb — 20 days ago