Rules questions about Nemesis Operatives solo play
Hi everyone,
I just played a solo game of the Nemesis Operatives expansion and have a couple of questions.
Datacards for regular operatives – I couldn’t find any datacards for non‑Nemesis operatives in the expansion book. I used the ones from the core rulebook, but I’m not sure how to assign a point cost to them for reinforcements. How is that handled?
Determining enemy actions – This is the bigger issue. I understand the activation rules, but consider this situation: I’m playing the Phobos Strike Team and use Guerrilla Warfare almost every turn, so I’m almost always in Conceal. That makes it pointless for the enemy operatives to do anything aggressive – they’re better off staying in Conceal on their positions and waiting for me to come closer before acting. In my last game, I spent an entire turn just moving toward objective markers while the enemy did nothing, because they were already in the best defensive spots. That doesn’t feel right – am I missing something?
Related to the above – If I understood the rules correctly, in the mission Erosion of Power, the enemy is deployed across their entire territory (excluding reinforcements), so they don’t even need to reposition to hold favourable positions. Is that correct?
Thanks in advance for any clarification!