u/Elirocx

▲ 0 r/lfg

New to Old School play or ttrpgs in general? No problem! New and Experienced players are both welcome. The simplicity of this ruleset means that you can get right to playing in mere minutes.

Interested? Shoot me a message on discord at paladin_339!

Platform: Discord Voice, Theater of the Mind/Simple Maps

Party Size: 3/5, Looking for 2 more!

Time: Wednesdays 1:45 PST

The Setting:

Dolmenwood is a folkloric fantasy set in an ancient swathe of tangled wood, on the border of civilization, and the crux of the mundane with the weird of the fae. Every nook and cranny is wrought with peculiarities, dangerous beasts, whimsical magics, stories, and secrets. Though mind yourself, many an ambitious wanderer has disappeared within its depths, and the superstitious folk of the land do well to respect its fickle nature.

What kind of game is this?

This is a game about getting lost exploring strange and exciting places, meeting fantastical characters, unraveling mysteries, surviving in the woods, uncovering treasures, striking deals, slaying beasts, meddling in noble affairs, dangerous and terrifying magic, and ultimately getting immersed in another world.

Gameplay:

The gameplay presented will invoke a sandbox player driven experience containing a fully realized world, rewarding creative thinking, logical behavior and a fiction foremost approach over mechanical mastery. In other words, try to think of what YOU would do in your character's position, and the world will react accordingly. To support this, the world is dynamic and responsive in its design.

Combat is quick and dangerous. Players are encouraged to use their wits, words, and problem solving skills to surpass avoidable violence unless they are absolutely certain they will win.

Magic is meant to invoke a sense of otherworldly wonder, though with its presence always comes the potential for terrible danger and disaster.

System: Old School Essentials/Dolmenwood (B/X)

Contains its own simplistic system with unique classes, kindreds, spells, and equipment in addition to additional homebrewed mechanics.

Contains procedures for exploration, time tracking, and survival mechanics in addition to homebrewed spellcasting mechanics, hp mechanics (flesh and grit), and a slot based inventory system.

reddit.com
u/Elirocx — 19 days ago
▲ 0 r/lfg

New to Old School play or ttrpgs in general? No problem! New and Experienced players are both welcome. The simplicity of this ruleset means that you can get right to playing in mere minutes.

Platform: Discord Voice, Theater of the Mind/Simple Maps

Party Size: 4/5, Looking for 1 more!

Time: Wednesdays 1:45 PST

The Setting:

Dolmenwood is a folkloric fantasy set in an ancient swathe of tangled wood, on the border of civilization, and the crux of the mundane with the weird of the fae. Every nook and cranny is wrought with peculiarities, dangerous beasts, whimsical magics, stories, and secrets. Though mind yourself, many an ambitious wanderer has disappeared within its depths, and the superstitious folk of the land do well to respect its fickle nature.

What kind of game is this?

This is a game about getting lost exploring strange and exciting places, meeting fantastical characters, unraveling mysteries, surviving in the woods, uncovering treasures, striking deals, slaying beasts, meddling in noble affairs, dangerous and terrifying magic, and ultimately getting immersed in another world.

Gameplay:

The gameplay presented will invoke a sandbox player driven experience containing a fully realized world, rewarding creative thinking, logical behavior and a fiction foremost approach over mechanical mastery. In other words, try to think of what YOU would do in your character's position, and the world will react accordingly. To support this, the world is dynamic and responsive in its design.

Combat is quick and dangerous. Players are encouraged to use their wits, words, and problem solving skills to surpass avoidable violence unless they are absolutely certain they will win.

Magic is meant to invoke a sense of otherworldly wonder, though with its presence always comes the potential for terrible danger and disaster.

System: Old School Essentials/Dolmenwood (B/X)

Contains its own simplistic system with unique classes, kindreds, spells, and equipment in addition to additional homebrewed mechanics.

Contains procedures for exploration, time tracking, and survival mechanics in addition to homebrewed spellcasting mechanics, hp mechanics (flesh and grit), and a slot based inventory solution.

Interested? Shoot me a message on discord at paladin_339!

reddit.com
u/Elirocx — 24 days ago