[online] [other] looking for players homebrew system and world
DM looking for players
DM looking for players
I’m completely new to Pf2e, and newish to GMing. I’m looking for a group of 4 beginner players to run the new beginner set, Secrets of the Unlit Star. The adventure may also continue past the beginner adventure if things are going well. Looking to play in the evenings on Saturday or Sunday, EST time zone.
Join me in a game of Dungeons and Dragons.
>The frontier town of Phandalin is struggling, and the Townmaster’s notice board is filling up with desperate requests. The message has reached you, and with no hesitation, and the promise of great rewards, you have set out to explore the offerings.
Requirements:
Game Detail:
Closing Date: Monday 1st of June
Hi there! I'm running a D&D game set in Eberron, and we recently lost our 5th player, so I am here looking for a new hero to join our gang. The things to know:
When? We play every two weeks, on Wednesdays, from 8 pm GMT+1 until 11.30pm/midnight. Your first session would be either on May 26th or June 9th. Being able to commit to this schedule is my main request, of course.
How? Foundry and Discord.
Rules. I run a very by-the-books D&D 2024 game. Campaign is written by me, with a strong main plot and inserting the PCs backstories into the game. No Homebrew allowed (except some items given by me, the DM). Only 3rd party allowed is material by Keith Baker himself.
Current Status. I am an experienced DM with over 20 years of D&D games. Table is mostly newish players. Experience is not a factor; I'll welcome veterans and newbies to both D&D and/or Eberron alike. The campaign (and group) has been together for only 6 sessions, and just reached level 4.
Character Expectations. I'm mainly looking for a player that will vibe with our group. The group enjoys roleplaying and combat in equal measure, and we have a pretty relaxed vibe. That said, I will also consider character concepts: the party is good on the tank/dps aspect, but could use more healing and/or a Face. Hence, Clerics, Bards, Sorcerers, and Paladins will probably get an edge when considering our next companion.
Are you interested? Fill this form and I will get in touch!
EXPERTS BROUGHT IN! UNFORESEEN CIRCUMSTANCES LEAD TO THE REOPENING OF THE MISSING CASE!
1922 - New York, USA
Oct 13th - Former Detective Robert Scarrow, current chief of the 21st precinct, has set the cold case back into motion! Suspecting the unnatural at play…
A worker was found dead in the Manhattan club during a surprise performance by Florine Kline just last month. An eerie misfortune by all means, dismissed only within a few days due to a staggering lack of evidence. Maxine Loretta is still in possession of the authorities, as brand new of experts and likely suspects are brought in for questioning…
Themes we have...
A large majority of supernatural literature is canon in this world (Frankenstein, The Picture of Dorian Gray, Strange Case of Dr. Jekyll and Mr. Hyde...)
- Supernatural
- Horror
- Occultism
- Social Satire
The party
The central theme is mystery. So archetypal characters that embody the era would be appreciated: the detective, the femme fatale, the doctor, Etc...
Requirements:
- Decent mic
- The majority of us are 18-22, so we prefer someone in this age range as well.
- Someone comfortable with roleplaying; the campaign will be heavily story-driven, so that would help.
- The setting will be 1920s America, so general knowledge about the era, the dialect, and the overall aesthetic might come in handy (not a firm necessity, however.)
Time and Frequency:
Every Friday, 2-3 hours
6:30 PST
Platforms:
Alchemy & Discord for voice. We use Notion as an archive to manage characters, track the timeline, share notes, etc.
Start:
We plan on having a session 0 within the week, and if all goes well, we will either start this week or next, depending on circumstances.
"Into The Midnight Pale is a low fantasy folk horror ttrpg focused on hunting animals, witches, gods, goddesses and spirits in the unseen. The game centers around ritual, survival, superstition, and the harvesting hunted animals for resources and magic."
TTRPG name: Into The Midnight Pale (ITMP)
Group type: 18+ Online only, discord, voice play
Time and date: 2pm UTC probably saturday, but times will be shuffled based on what works best.
Experience: Any, all folks welcome
Game style/info: I'm dming a ttrpg game called Into The Midnight Pale aka ITMP, a dark folk horror game set in a cold world full of strange rituals, brutal hunts and things hiding deep in the woods.
The system is fairly easy to pick up if you've played other ttrpgs before, though the game focuses much more heavily on roleplay, hunting, survival and resource management than traditional dungeon crawling, in terms of crunch this is definitely on the smoother end of things, do keep that in mind if that's not for you.
Players take the role of hunters, witches, travelers and zealots trying to survive in a world ruled by superstition and fear. Hunting creatures is a major part of the game, with players tracking, killing, processing and preserving creatures for resources, rituals and magic.
The game is also still heavily work in progress, so while playable do expect systems to be adjusted, reworked or expanded as we play. Feedback is always welcome and players willing to put up with developmental hiccups would be appreciated.
The tone will mostly be serious and atmospheric with some lighter moments here and there between characters. This is an 18+ game so expect adult themes including gore, body horror, violence and occult themes.
Please make sure you have a solid mic before joining.
And now, How to join?: Send me a PM on discord -^ >> [ fractal.s. ] don't forget the full stops 🫡
Hello, How's everyone doing? I'm usually a DM for D&D 5e, i'm in search of a table that needs a controler/healer i'm someone who loves to play on rp heavy games with good stories.
I believe in 3 things: A good game is one that the whole group is the main character and no one is above the others. The DM always has the final word. Every discussion can be solved with diplomacy.
I'm okay with almost everything as long as people consent, and we're all adults.
I usually take on casters that can control engagements, and my main classes are Clerics, Druids, Bards, and Paladins.
My wish is to be able to play a Bladesinger paired with College of Swords Bard. A melee controler focused on illusion spells to give advantages to allies and disadivantages to enemies. A team booster, basically.
Hello, I am looking for 4 players that are 21+ for my upcoming campaign using Masks. If you've ever watched Teen Titans or Young Justice you'll have a pretty good idea of how this game will be tone wise. For those who don't know, this is a teenage superhero game where the tone will be zany/goofy with plenty of serious/emotional moments. This will all be taking place in Halcyon City a sprawling metropolis with a long history of superheros and supervillains spanning several generations.
Some info about me, my name is Devo, I am 26, and I have been playing TTRPGs for just about a decade now with the larger half of that as a GM. I hold myself and my game to high standards. This means I'm more serious overall about the game because I hold others and my time with a lot of respect. Say Venom on the last question. I also like to see the creative side of people especially when they show a lot of sincerity about it. All of this culminates into my ideal table.
About the kind of players I'm looking for: I am new myself to the system so I don't mind beginners cause I'll be learning as well; and in that same vein experiences players are accepted as well. People with an interest in superheros. People who are great teamplayers, empathetic, patient, and can pay attention. I also like players who can match my enthusiasm for tabletop.
Thank you for taking the time to read my post here's the link to the application: https://forms.gle/bQDn2kNhDGmqDQKL6
If the link doesn't please let me know here in the comments or DM me. Bye!
Farewell to Arms REDUX
A sequel hack of MÖRK BORG, injecting deadly trench raiding and multi-tier, grand-strategy aspects in the deadly roleplaying we all love.
Farewell to Arms REDUX is a shell-shocked, blackened war-punk RPG where trench-raiding and poison-gas are the norm. There are no heroes, only tragic endings.
I run a discord server where I run a new TTRPG every month or so. We play what I refer to as short shots (2-8 sessions). So far the games we have played are Mothership, Electric Bastionland, Tales From The Loop, Orbital Blue and now we are looking forward to running the Mork Borg spin off Farewell to Arms REDUX.
If you are looking to go to war for the Slagg in the Dying Lands. If you want to fight for HE or SHE or take arms against any of the other forces and try to survive the day, then feel free to respond to this message or send me a DM.
I am looking for 3-4 players. I expect this will run 2-4 weeks. It will run on Tuesdays from 6pm - 9pm CST. There will be a short session zero when it begins. I would liketo start on May 26th if we get enough players. If not, I will put it off til June 2nd.
Thank you for taking time to read.
Game System: Vampire: The Masquerade 20th Anniversary Edition (V20)
Platform: Discord for voice, Roll20 for dice and character sheets
Time: Mondays, 7 PM - 10 PM EST (GMT-4)
Players Needed: 2-3
Campaign Premise: The year is 2025. The city is New Orleans. You are a newly Embraced fledgling, still reeling from the shock of your transformation and the terrifying reality of your new existence. Your sire has vanished, leaving you with little guidance and a target on your back.
The city is ruled not by a Prince, but by a Lasombra Baron, whose shadowy authority keeps the peace only as long as it benefits him. The Camarilla has no presence here, but they want one, and their agents have begun slipping into the city with smiles, promises, and hidden knives.
The Anarchs whisper of opportunity in the chaos, the Independents maneuver for profit, and the Sabbat… well, their presence is a rumor, a boogeyman story, until it isn’t.
This is a game of personal horror, political intrigue, and survival. It’s about navigating the treacherous waters of Kindred society, building alliances, and understanding what it truly means to be a monster. The campaign blends roleplaying, investigation, and difficult moral choices. Combat exists, but social maneuvering and clever problem‑solving will be your greatest assets.
Player Expectations:
How to Apply: If you're interested, please send me a PM with the following information:
Important Info:
How to Apply:
Message me on Discord at _nakota and answer the following questions when you do
These next few will be questions covered in VC for a vibe check, we'll work out a time once you message me!
The World:
This campaign takes place on the world of Vitanova, a planet that houses the rufugee species of Faerun after Asmodeus brought down Armageddon. The game will primarily take place on the continent of Sanctus, a continent with 4 main powers: The Aleanza, a fedual theocracy led by a line of demi god warriors known as The Heralds and their great vassal houses. The Marius Concord, a collection of city states who use their mercenary armies to maintain powerful influence in the merchant world. The Khalrag Dominion, a host of beast-like races who banded together after they were forced to flee from a devastating war. Finally, the Jarldom of Nordria to the north, a kingdom of giant and their kin who used to raid and pillage the coastlines to the south. The world is a collection of unique and familiar faces from Faerun and inside youll find GOT esque poltical intrigue, dragon slaying, jungle adventures, anything you would find in a typical fantasy adventure and more!
The Game:
This game is going to be a roleplay heavy, player driven sandbox esque experience. There will be an overarching plot, but its up to the players if they interact with it as they certainly dont have to, but if they do they could change the fate of not only the continent, but the world. Player backstories are CRUCIAL as they will be a big driving force on what the players do and where they go. Players are free to venture as they please and as the dm I will fill the world and towns with interesting and varied questlines. Want to slay a dragon? Start investigating and tracking one! Want to join an adventure guild for a more structured stream of jobs, go for it! My world has enough tools on offer to satiate anything your little heart might desire.
Topics Covered:
Dont join this game if you dont like the following subject material being coveredor at least present:
Hey there, /r/LFG! If you're trying to grow a gaming community, be it a Discord server, a Western Marches game, or something else entirely, we'd love to see it here. As always, please be civil when responding to others and follow all listed rules for the subreddit. If you have questions or concerns please contact the moderators through the link on the sidebar. Happy posting and have a great week!
​
6pm CST Sunday Discord VC Godspeed survivors. Dm for link to group. We have 3 core players so far. Need maybe 2 more solid people.
⚠️ FALLOUT RPG CAMPAIGN RECRUITMENT ⚠️
War never changes. People do.
The world is dead, fractured into desperate settlements, raider kingdoms, broken highways, rusted factories, irradiated forests, and old-world ghosts still clawing at the surface. Every bullet matters. Every choice echoes. Every alliance can save you... or get you gutted in the dirt.
This campaign focuses on:
☢️ grounded survival
☢️ morally grey factions
☢️ meaningful player choices
☢️ realistic wasteland politics
☢️ dangerous exploration
☢️ scarcity and tension
☢️ dark humor and brutal consequences
Expect a world inspired by:
Fallout: New Vegas, Metro, STALKER, The Road, Mad Max, and classic Americana rotting beneath nuclear ash.
You are not superheroes.
You are scavengers, drifters, mercenaries, ex-soldiers, smugglers, cultists, bounty hunters, wasteland doctors, mechanics, and survivors trying to carve meaning out of a dead world.
Factions rise and collapse.
Settlements need protection.
Raiders evolve into armies.
The old world still hides secrets beneath concrete tombs.
The wasteland reacts to your actions.
Power vacuums form.
People remember what you do.
This is a serious roleplay-focused campaign with strong atmosphere, player freedom, immersive storytelling, and consequences that matter.
The wasteland doesn't care about fairness.
Only survival.
Ever since I started gaming, I’ve wanted be part of a campaign where players get to create the world by living in it, and lasting over a long enough time span that you get to experience the long term fruit of your actions. After years of tinkering with the mechanics, I think I can make that happen. You might hatch a dragon egg as one character, then, centuries later, visit a city ruled by riders of domesticated dragons descended from your hatchling. The troubled orphan who you take on as your sorcerer apprentice might become the dark lord that your next character has to slay.
Each player customizes their own civilization using a sheet I will send to them, and gets to draw a section of the world map in which that civilization inhabits. At the start of each session, you will get the chance to briefly determine the actions of your civilization within a particular era, and, from then on, play as a hero during a turning point in that era.
Aa a GM, I am a huge lover of unconventional and chaotic solutions from my players. The beauty of TTRPG’s is to stumble on a story I never could have seen coming, not to follow any particular formula. The flip side of that freedom to explore whatever happens is that I am also unlikely to hand wave bad consequences for the sake of convenience. In past campaigns, I’ve allowed players to kill the big bad without ever fighting while also doing nothing to prevent PC’s from dying permanently when that is what the situation led to.
We will play using the voice chat on Discord. I have a dice rolling program that’s worked well for me in past campaigns, but I’m open to suggestions on that front. Please tell me your availability and I will try to find a good time for everyone to play, possibly splitting people into multiple campaigns.
Hello! I'm Hannah. I am trying to find a group of 4-5 players for a long-term homebrew 5e game. The game will take place on a bi-weekly schedule on Sunday afternoons from 1 pm to 5 pm Central. Unfortunately, the time and day are not flexible. This is the only day I am available.
The game will be LGBTQ+ friendly and 18+ only.
The game will be over discord for voice (no video) with Roll20 for maps and the meat of the game.
About me:
I've been playing 5e for roughly a decade. I also play Pathfinder 2nd Edition and help my husband with running Pathfinder Society at our local FLGS. I currently run a game bi-weekly on Sundays, so this game would cover the off week from that game. I love world-building. I prioritize player engagement and roleplay, and typically integrate backstories into plot lines, main story, or into the world. I am a published author and the world of one of my book's is the world in which I base my campaigns. It helps me expand my lore and world, however, PCs created by my players will never end up in a book. The book is also not required reading, but I am happy to share the title if you want it.
I usually try to prep at least 1 combat encounter a session, but leave the decisions up to the party. If we spend all session role-playing and don't get to combat, that's fine, but I always plan a combat encounter just in case.
About the Game:
The game takes place in the world of Aledan. It is comprised of three main areas: Osten, Nenalia, and Seahaven. This campaign will take place mostly in Seahaven (my other game is in Nenalia and the book is in Osten). Seahaven is a collection of islands and coastal cities ruled by a queen. The campaign is intended to have a lot of nautical vibes to it. The main story will be decided between several ideas I have once I know what the party will be.
Feel free to ask questions in the comments if you have any. If you are interested, I please fill out this form.
https://forms.gle/DNFftc4F9NSrhg8M8
I will reach out over Discord for anyone I want to chat more with.
Hey, My name is Vulpes, Im an experianced player and a fairly new DM. I've been playing since 2014 but have only DM'd a couple of oneshots and want to run something a bit more substantial. I have one player already but I'm looking for 2-3 more people to run through the Tomb of Annihilation.
The game will be run every Sunday at 6pm mountain time (8pm Eastern) and will run for about 4 hours.
This game is LGBT+ friendly and welcome to players new or old. I do require players to be at least 18. It will be played over discord and Foundry VTT.
Game Pitch
You have heard rumors about what people are calling the Death Curse, resurrection spells have been failing and people who have been resurrected are withering away. You are being hired by Syndra Silvane, A merchant and former archmage who has been afflicted with this death curse. She has received information that the source is on the newly found continent of Chult.
Character Creation
The players will start at 3rd level. I'm pretty lenient on races/classes. Anything in the official books is 100% ok with me. Anything outside that is up for discussion. While an extensive character backstory isn't necessary I will attempt to include any backstory elements I can into the game.
If you have any questions either comment or DM me.
Hello, hello!
First things first, allow me to introduce myself! I am Eric, and I have been playing Dungeons & Dragons for a little over five years now. I began playing during the pandemic, where my journey into this wonderful hobby had its genesis in the lovely city of Waterdeep, in the module Waterdeep: Dragon Heist. Since then, I have fallen in love with almost every aspect of the game, but most especially the characters.
Not just my own, mind you, but the others at the table as well, be they PCs or NPCs. Character interaction, meaningful choices, personal history, strange little details, and the way a party slowly becomes something more than a collection of stat blocks have always been the parts of D&D that most captured my attention.
After these years of playing, as is so often the case, I have finally decided to step into the role of Dungeon Master. This is the second campaign within a TTRPG I have ever DMed, and to this point, I have enjoyed every aspect of it.
The campaign I will be running is The Wild Beyond the Witchlight, a module that begins with the return of a magical carnival and soon opens into the Feywild itself. This is a campaign of lost things, old promises, strange bargains, forgotten memories, and the kind of wonder that can feel beautiful one moment and deeply unnerving the next.
While I will be using the module as the foundation of the campaign, I should note that I do intend to customize portions of it along the way. The story as written is already full of charm, whimsy, and memorable encounters, but I want to make sure the campaign feels personal to the characters at the table. Your backstory, your fears, your secrets, your lost things, and your relationship to wonder itself may all find their way into the story.
What You Can Expect
You can expect my interest in your character, their backstory, and the myriad makings of their person to continue throughout the game. I know many people say they will integrate your character into the story, including personalized NPCs, connections, secrets, and moments curated either openly with you or quietly behind the DM’s veil.
The key difference is, I mean it.
I am always telling people that rather than simply “tell,” I would much rather “show.” I want everyone to feel as if their investment in our game is a rewarding one, where the care and passion they put into their character is met with equal enthusiasm by me. I am open to many different ideas and character concepts, and I enjoy rewarding players who truly invest in what they are doing.
As for the style of the game, *The Wild Beyond the Witchlight* is a little different from many traditional D&D campaigns. It is not a straightforward war story, dungeon crawl, or grim march from one battlefield to the next. This is a campaign where conversation matters. Promises matter. Courtesy matters. The strange logic of the Feywild matters. You can be as creative, as subtle, as combative, or as diplomatic as you wish! There are many ways in which this story might unfold.
That does not mean there will never be danger. There will be threats. There will be consequences. There will be moments of fear, tension, and moral uncertainty. But this is a campaign where creativity, roleplay, cleverness, and emotional investment are often just as important as combat prowess.
Rather than say this game is X% roleplay, X% exploration, and X% combat, I prefer to say that my game is 100% roleplay.
But, Eric, does that mean we’ll never fight? Will we never explore? Will there be nary a puzzle, danger, or terrible old crone waiting in the mist?
Potential player(s), I will say this: this is a TTRPG. A tabletop roleplaying game. It is right there in the title. Combat, exploration, social encounters, mysteries, bargains, and puzzles are all simply different vehicles by which a story can be told, relationships can be forged, and an enthralling tale can be spun.
What We’re Looking For
We are seeking a player who prioritizes roleplaying and character development in the way they engage with D&D campaigns. This campaign is designed for someone who enjoys a rich, character-focused experience where they can engage with their personal story, interact with unusual NPCs, and become immersed in a world that is beautiful, strange, and not always safe.
The tone of this campaign is whimsical, but not frivolous. It is colorful, but not without darkness. The Feywild can be charming, funny, and absurd. So too can it be cruel, old, and deeply alien. I am looking for someone who appreciates that balance and is willing to lean into it.
Furthermore, we are looking for someone who is truly eager and willing to engage with the story each and every week as far as that is humanly possible. I am personally looking for someone who, once selected, is ready to hit the ground running. I will be as available as possible to help you craft your character, connect them to the themes of the campaign, and find a way to introduce them naturally into the party and the story at large.
This is a campaign where your character may have lost something. Perhaps something literal. Perhaps something emotional. Perhaps something they do not even fully remember. The best fit for this table will be someone excited by that kind of premise, someone who wants their character to be affected by the world, not simply pass through it.
In light of these expectations, we are looking for someone with at least a comfortable understanding of 5th Edition so the table can run smoothly. Furthermore, only those who are 18+ should apply.
The Details
This game is:
System: D&D 5.5 (5e 2024)
Module: *The Wild Beyond the Witchlight*
Platform: Roll20 + Theatre of the Mind + Discord
Frequency: Weekly
Session Length: Approximately four hours
Day & Time: Tuesdays from 10:00 AM CST to 2:00 PM CST
Starting Level: Level 3
Current Party Make-up: Artificer, Bard, Warlock, Wizard
Character Creation Note: I do not allow multiclassing at character creation.
If you think this sounds like the campaign for you, please fill out this form.
If you have any questions, please feel free to send me a chat request! I will keep applications open until I find the best fit for our group and will close the post when that has been done.
Thus, if the post is still open, please feel free to apply.
Weekly | Thursdays | 6pm-10pm EST
2014 (5e) with 2024 (5.5e) content
18+
Point buy, Discord (voice)
ETA: I am leaving the form open for the night. It is capped off at 50 submissions, so if you’re considering, apply ASAP! We will be reviewing them all tomorrow!
Hello! My name is Orc, 28f, and I will NOT be your DM, but I am posting for them!
We are looking for 2 or 3 more players!
We will be running 2014 5e Curse of Strahd. 18+ ONLY please, must have at least SOME prior TTRPG experience, and be serious about storytelling and worldbuilding. This is a team game where we will WORK as a team!
Please fill out the form at the bottom of this post to be considered for this game! We won’t be able to respond to everyone (last time I opened a form, I had received hundreds applications), but we will be reaching out via Discord to those we consider.
____________________________________________
This is a very popular module known for its bleak setting and sensitive - and sometimes triggering - topics. Before filling out the questionnaire, please note that trigger warnings may include:
- Abuse to children and adults, mental illness, torture, body horror, and addiction
We want this to be a safe, inclusive table with open communication. Lines and veils will be discussed more during session 0. LGBTQA+ and AFAB folk are encouraged to apply!
While themes and topics in-game may be grim, we are looking for folks who also enjoy laughter and a little silliness. Min-maxing is not required, as many encounters are optional.
We will be starting at either level 1 or 3 (depending on party) up to level 16 (with an optional epilogue running 4 levels).
____________________________________________
Current party:
- Warforged Monk
- Shifter (Swiftstrider) Rogue
I'm looking for players to start a chronicle in Vampire: The Masquerade 5th edition (V5). I'm new to the system, and pretty new to running games in general. I have a lot of anxiety around it, but I want to give it a try and the only way to make myself less nervous is to just do it.
A little about me. I'm a 38 year old queer, trans woman. I'm diagnosed ADHD with Anxiety and Depression. Also very likely on the autism spectrum, but never formally diagnosed. TTRPGs are kind of one of my hyperfocuses and the setting for V:tM has always been something that I've been drawn too. My experience is all with DnD 3/3.5 and 5e, as well as FFG Star Wars RPG. I treat rules more as guidelines than actual rules (Thank you Cpt. Barbosa). They provide framework, but if they get in the way of enjoyment or fun for the group, they can be selectively ignored (also known as I will likely irritate rules lawyers). I've only ran a couple of one-shots in the past so this is my first foray into an ongoing game, but I really want the challenge.
I'm ideally looking for 3-5 players who are new to the system, or even new to ttrpgs in general. Priority is to other LGBTQ+ Neurodivergents. I know there are a lot of people who are neither that are likely looking for games, but I'd like to create that safe space of shared/similar experiences among the group if possible.
I'm based in the US East Coast, so games will be Eastern Time. I'm targeting either weekly or bi-weekly game on Monday, Tuesday, Wednesday, or Thursday evening with a target start of between 7 and 8 pm and a run time of 2-3 hours per session based on group preference.
Game will be played via Discord and Alchemy VTT. I want to do the game set up collaboratively as a group during session 0. That means the group will determine the type of game/story we want to tell together, as well as build characters and coterie together for a shared experience that we can build in links between characters and setting. I'm looking at Philadelphia as a potential city, but I'm not sold completely and am willing to shift if my final group prefers another area.
I'm gauging interest now and posting in a couple places. I will send out a more detailed questionnaire directly once people start expressing interest, and probably pull some people in to chat via discord once a group is more closely narrowed down.
TLDR: I'm a trans, neurodivergent ST/GM new to VtM: V5 and pretty new to running a ttrpg games. Looking for 3-5 LGBTQ+ and Neurodivergent players new to V:tM V5 to play one night weekly/bi-weekly for 2-3 hours starting around 7/8 pm eastern time. Game on Discord and Alchemy VTT. Will send questionnaires directly once interest is expressed. Feel free to DM with questions/interest or reply to post.
I was originally going to dm for my obline dnd group but i never dm’d before and i decided that it’d be best if i became a player and found a different dm so thats what im doing
We dont have a set schedule in mind yet given we dont even have a dm right now
Me personally i love faerun stuff but the rest of the group seems fine with playing anything fantasy
We’re all LGBTQ+ and we are all 18 or older
We are all in varying timezones, most of us are in north America (canada, america etc) but one of us is in the UK
I’ll be playing so including myself, we have 4 players but soon to be 5
So 5 players and a dm makes 6 total