u/KrohTheDM

▲ 7 r/roll20LFG+1 crossposts

[DnD 5e][Thursdays @ 7pm est][Homebrew][Long Term][2014-24][Online]

TWO ADVENTURERS WANTED: ENTER RUNE HOLLOW

System: D&D 5e

Setting: Homebrew Fantasy World

Openings: 2 Players

Experience: Experienced Players Preferred

Welcome to Rune Hollow

Rune Hollow is a massive homebrew D&D world built around political conflict, ancient magic, dangerous factions, powerful religions, exploration, and player-driven storytelling.

This is a world where kingdoms rise behind impossible walls, queens compete for the future of empires, assassins hunt corrupt nobles, cults serve the embodiments of the Seven Deadly Sins, adventuring guilds send heroes after monsters and forgotten treasures, and ancient artifacts left behind by gods can change the course of history.

From the towering anti-magic walls of Val'Thaelen, capital of the Alora Kingdom, to the divided lands of the Eldarian Empire, Rune Hollow is filled with cities, nations, cultures, organizations, religions, and conflicts that have been built specifically for this setting.

The world is populated by humans, dwarves, halflings, gnomes, tritons, goliaths, warforged, aasimar, beast races, and countless others, each with their own place in the world's history.

Magic is everywhere, but power always comes with consequences.

You might uncover relics from forgotten holy wars, become entangled in the politics of Eldaria's Four Crowns, join an adventuring guild, hunt the leaders of forbidden cults, cross paths with secret assassin organizations like The Shepards and The Blood Hand, explore ancient ruins, fight monsters for coin, or become involved in conflicts much larger than your original adventure.

Rune Hollow is not a world waiting for the heroes to arrive.

It is already moving.

The question is what happens when your character becomes part of it.

WHO I'M LOOKING FOR

I'm looking for two players who genuinely enjoy getting into character and becoming part of a long-running world.

I'm specifically looking for players with:

Strong roleplaying capabilities

You don't need to be a professional voice actor, but I want players who can think and make decisions as their characters, interact with NPCs, and contribute to meaningful character moments.

A good amount of D&D 5e experience

You should already have a solid understanding of how 5e works. You don't need to know every rule in the book, but this probably isn't the best campaign for someone playing D&D for the very first time.

Interest in lore and worldbuilding

Rune Hollow has a LOT of established lore. You aren't expected to memorize it, but players who enjoy discovering history, factions, religions, politics, locations, and mysteries will have plenty to sink their teeth into.

Characters with personality

I want characters with motivations, flaws, beliefs, relationships, fears, ambitions, and reasons to adventure. Your backstory doesn't need to be a novel. I would much rather have a character who feels alive.

Team-oriented play

This is a cooperative game. Your character can disagree with the party, have secrets, or make questionable decisions, but everyone at the table should ultimately be here to create a great story together.

WHAT TO EXPECT

Expect a campaign where your choices matter.

NPCs can become allies or enemies. Factions can remember what you've done. Political situations can change. Characters can gain reputations. Mysteries may remain undiscovered if nobody searches for them.

This world is a multi-campaign sandbox. This means that what you do in your campaign can affect the trajectory of the other 4+ campaigns. Burned down a town? Cool! Now no one gets the town. Killed the king of an empire? Great! Now everyone else will feel the consequences of your actions.

There will be dangerous combat and monsters to hunt, but Rune Hollow is much more than moving from one fight to the next.

Custom mechanics are included such as: crafting, expanded exhaustion system, guild ranks, and much more…

Roleplay, exploration, investigation, character development, faction relationships, politics, religion, magic, and the consequences of your decisions are all major parts of the world.

If you're the type of player who sees a mysterious organization mentioned once and immediately thinks:

"I need to know what the hell those guys are doing."

You'll probably fit right in.

INTERESTED IN JOINING?

The best way to reach me is through Discord.

Discord: Kroh

After I add you back, message me, tell me a little about yourself, how long you've been playing D&D 5e, what kind of characters you enjoy playing, and what you're looking for in a campaign.

I'm only looking to add two players, and finding people who fit well with the group is more important to me than simply filling the seats.

Your story in Rune Hollow hasn't been written yet.

Come change the world.

21+ please!

reddit.com
u/KrohTheDM — 2 days ago
▲ 7 r/roll20LFG+1 crossposts

[Online][Thursdays 7-11 EST][Homebrew][DND 5E 2014-24] Rune Hollow

TWO ADVENTURERS WANTED: ENTER RUNE HOLLOW

System: D&D 5e
Setting: Homebrew Fantasy World
Openings: 2 Players
Experience: Experienced Players Preferred

Welcome to Rune Hollow

Rune Hollow is a massive homebrew D&D world built around political conflict, ancient magic, dangerous factions, powerful religions, exploration, and player-driven storytelling.

This is a world where kingdoms rise behind impossible walls, queens compete for the future of empires, assassins hunt corrupt nobles, cults serve the embodiments of the Seven Deadly Sins, adventuring guilds send heroes after monsters and forgotten treasures, and ancient artifacts left behind by gods can change the course of history.

From the towering anti-magic walls of Val'Thaelen, capital of the Alora Kingdom, to the divided lands of the Eldarian Empire, Rune Hollow is filled with cities, nations, cultures, organizations, religions, and conflicts that have been built specifically for this setting.

The world is populated by humans, dwarves, halflings, gnomes, tritons, goliaths, warforged, aasimar, beast races, and countless others, each with their own place in the world's history.

Magic is everywhere, but power always comes with consequences.

You might uncover relics from forgotten holy wars, become entangled in the politics of Eldaria's Four Crowns, join an adventuring guild, hunt the leaders of forbidden cults, cross paths with secret assassin organizations like The Shepards and The Blood Hand, explore ancient ruins, fight monsters for coin, or become involved in conflicts much larger than your original adventure.

Rune Hollow is not a world waiting for the heroes to arrive.

It is already moving.

The question is what happens when your character becomes part of it.

WHO I'M LOOKING FOR

I'm looking for two players who genuinely enjoy getting into character and becoming part of a long-running world.

I'm specifically looking for players with:

Strong roleplaying capabilities
You don't need to be a professional voice actor, but I want players who can think and make decisions as their characters, interact with NPCs, and contribute to meaningful character moments.

A good amount of D&D 5e experience
You should already have a solid understanding of how 5e works. You don't need to know every rule in the book, but this probably isn't the best campaign for someone playing D&D for the very first time.

Interest in lore and worldbuilding
Rune Hollow has a LOT of established lore. You aren't expected to memorize it, but players who enjoy discovering history, factions, religions, politics, locations, and mysteries will have plenty to sink their teeth into.

Characters with personality
I want characters with motivations, flaws, beliefs, relationships, fears, ambitions, and reasons to adventure. Your backstory doesn't need to be a novel. I would much rather have a character who feels alive.

Team-oriented play
This is a cooperative game. Your character can disagree with the party, have secrets, or make questionable decisions, but everyone at the table should ultimately be here to create a great story together.

WHAT TO EXPECT

Expect a campaign where your choices matter.

NPCs can become allies or enemies. Factions can remember what you've done. Political situations can change. Characters can gain reputations. Mysteries may remain undiscovered if nobody searches for them.

This world is a multi-campaign sandbox. This means that what you do in your campaign can affect the trajectory of the other 4+ campaigns. Burned down a town? Cool! Now no one gets the town. Killed the king of an empire? Great! Now everyone else will feel the consequences of your actions.

There will be dangerous combat and monsters to hunt, but Rune Hollow is much more than moving from one fight to the next.

Custom mechanics are included such as: crafting, expanded exhaustion system, guild ranks, and much more…

Roleplay, exploration, investigation, character development, faction relationships, politics, religion, magic, and the consequences of your decisions are all major parts of the world.

If you're the type of player who sees a mysterious organization mentioned once and immediately thinks:

"I need to know what the hell those guys are doing."

You'll probably fit right in.

INTERESTED IN JOINING?

The best way to reach me is through Discord.

Discord: Kroh

When you message me, tell me a little about yourself, how long you've been playing D&D 5e, what kind of characters you enjoy playing, and what you're looking for in a campaign.

I'm only looking to add two players, and finding people who fit well with the group is more important to me than simply filling the seats.

If I message back expect a 1 on 1 interview. I pride myself on making groups that are as cohesive as humanly possible. I have a 90%~ campaign finish rate because I vet so harshly. The group you will be joining just finished a 3.5 year long campaign, with 170+ sessions. I intend to have another long campaign with this group.

Your story in Rune Hollow hasn't been written yet.

Come change the world.

reddit.com
u/KrohTheDM — 6 days ago