u/ElykraGames

We’ve been building a medieval sandbox where your village actually runs as a system.

You can freely build your own castle and shape your kingdom however you want — the world is fully editable, so you're not locked into grids or presets.

Villagers can take on roles, handle farming, gather resources, and produce goods on their own — while you focus on shaping and managing the bigger picture of the kingdom.

The idea is to create a living settlement where things keep moving even when you’re not directly controlling every action.

We’re aiming for an Early Access release this May, and it’s reached a point where the core systems are already playable and interacting with each other.

Would genuinely love to hear what you think.

You can check it out here: https://store.steampowered.com/app/4223630/KingForge/

u/ElykraGames — 22 days ago
▲ 25 r/TurkOyunSektoru+2 crossposts

We've been working on a medieval sandbox game where players can build and manage a living kingdom.

Build a living kingdom where villagers work and survive on their own. Assign roles, manage resources, and defend against growing threats — while the village operates as a system rather than through constant micromanagement.

Villagers farm, gather resources, and produce goods autonomously, while still allowing player-driven decisions and control.

The game is coming to Steam soon in Early Access.
It's already in a fully playable state, and we plan to expand and improve it with community feedback.

Would love to hear your thoughts.

Coming soon to Steam.

u/ElykraGames — 22 days ago