
Working on a game where you build temporary bases on alien planets and extract before you're overwhelmed.
Hi everyone!
We’re a small indie team working on Galaxy Scavengers, a simulation-extraction game deeply focused on resource management and base building.
We just opened our Steam page a few days ago, and we're incredibly excited to share it with you.
The core concept is simple: You establish temporary bases on the surface of hostile alien planets, gather and process resources, and try to escape before the local threats reach a breaking point.
Our main inspirations are games like Rimworld, Factorio, Mindustry, and Against the Storm. We love the long-term planning and optimization of those games, but we wanted to add a tense "extraction" twist.
We’d love to hear your first impressions on the concept or any features you'd like to see in a game like this!
If you're interested in the concept, you can check it out here: