Image 1 — I’ve been reworking StoneEra’s world generation — here’s the latest update
Image 2 — I’ve been reworking StoneEra’s world generation — here’s the latest update
Image 3 — I’ve been reworking StoneEra’s world generation — here’s the latest update
▲ 9 r/u_Arrock12+1 crossposts

I’ve been reworking StoneEra’s world generation — here’s the latest update

Hey everyone!

I’ve been working on improving StoneEra’s world generation, with a focus on making the world feel more natural and varied while still keeping everything compatible with the voxel simulation and gameplay systems.

There’s still more work to do, especially on performance and polishing the generation, but I wanted to share the current progress and what has changed.

I posted a full dev update on Steam with more details and screenshots:

https://store.steampowered.com/news/app/5057770/view/683014827293017914?l=english

I’d be interested to hear what you think about the direction, especially the terrain and overall world generation.

u/Arrock12 — 11 days ago
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I removed the 60-minute timer from my colony sim’s demo — you can now build at your own pace

Hey everyone! I’ve updated StoneEra, my voxel colony-building sandbox, to 0.9.13 — Technological Era.

The biggest change is to the free demo: there’s no longer a time limit. It now includes 12 early technologies, taking your settlement from basic production to ore smelting.

Producing your first copper bar completes the demo journey, but you can choose Continue building and stay in your colony for as long as you like. Later technologies remain locked.

This update also brings:

  • A research tree with 28 technologies across six branches, with the demo’s boundary clearly marked.
  • More logical progression: copper before iron, iron before steel, and advanced transport requiring the relevant metalworking discoveries.
  • Physical research samples: residents deliver materials to a research table and study them.
  • Refreshed menus, clearer layouts, and more readable crafting and construction lists.
  • Six demo achievements, from starting your settlement to producing your first copper bar.

The screenshots show the new research tree and some of the connections between branches.

Try the free demo on Steam

For a colony-building game, does a progression cap with unlimited playtime feel like a better demo? I’d love to hear what you think.

u/Arrock12 — 12 days ago
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My game StoneEra has a free Steam demo now — come build something!

I’ve been building StoneEra, a voxel colony sandbox, and the free Steam demo is now live.

You can reshape the land, plan a settlement and give your villagers work. Mine into hillsides, build homes and workshops, grow crops and watch resources move through the colony in physical crates.

You can also dig channels and build waterworks to control flowing water.

I recorded this video to give you a fresh look at the game: the menu, character skins, world creation and the colony systems in action.

Worlds reach 1024 × 1024 blocks. Classic V7 is the recommended terrain option, while Experimental V8 is available to try and still in development. There are also 30 original character skins and custom skin importing.

The demo has a one-hour session limit. It’s an early build, and I’d love to see what you create and hear what needs more work.

Play the free demo:

https://store.steampowered.com/app/5057770/StoneEra/

If you enjoy it, adding StoneEra to your Steam wishlist would help support the project.

What would you build first?

u/Arrock12 — 13 days ago

Looking for YouTubers to play/review my Early Access indie game

Hey! I’m looking for YouTubers or content creators who might be interested in checking out StoneEra, my voxel colony survival/strategy game.

I have an Early Access build ready to share with creators.

Channel size doesn’t matter. If you’re interested in making a gameplay video, first impressions, review, or any other coverage, leave a comment or DM me and I’ll send you the build and more details.

reddit.com
u/Arrock12 — 23 days ago

Looking for YouTubers to play/review my Early Access indie game

Hey! I’m looking for YouTubers or content creators who might be interested in checking out StoneEra, my voxel colony survival/strategy game.

I have an Early Access build ready to share with creators.

Channel size doesn’t matter. If you’re interested in making a gameplay video, first impressions, review, or any other coverage, leave a comment or DM me and I’ll send you the build and more details.

reddit.com
u/Arrock12 — 23 days ago

I’m building a colony game where you grow a small camp into a functioning settlement — the first demo is almost ready

This is StoneEra, a colony survival and settlement-building game I’ve been working on.

You start by choosing where to establish a small camp, then gradually build it into a functioning settlement while managing resources, NPC jobs, crafting, farming and food production.

The world is procedurally generated, so terrain, rivers and starting conditions change between worlds. Water is also simulated — rivers flow, water can be redirected, and settlements can build systems to move and use it for things like farming.

This video compresses around 10 minutes of actual gameplay into 2 minutes.

I’m currently doing the final testing and polishing before submitting the first playable demo to Steam for review in the next few days. The demo should contain roughly an hour of gameplay.

u/Arrock12 — 23 days ago
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StoneEra’s first playable demo is almost ready — submitting it to Steam for review around September 25–26

I’m finishing up the first public demo of StoneEra and planning to submit it to Steam for review around September 25–26.
After that, I’ll be waiting for Steam’s approval before the demo can go live.
The demo will offer roughly 1 hour of gameplay and include a good portion of the core systems I’ve been building:
• Village building and management
• Crafting and production
• Dynamic, flowing water
• Water usage and water-management systems
• Procedurally generated maps with random seeds
• Around 200 different NPCs
• Hunting and farming
• Several other mechanics for developing and managing your settlement
This will be the first public playable version of StoneEra, so I’m especially interested in feedback on the gameplay loop, balancing, controls, and anything that feels confusing or unfinished.
🎮 Steam / Wishlist:
https://store.steampowered.com/app/5057770/StoneEra/

u/Arrock12 — 24 days ago

StoneEra is coming to Steam Next Fest — October 19–26!

StoneEra will be part of Steam Next Fest from October 19–26!

You’ll be able to play the demo, build your first colony, manage your people, and experience the systems I’ve been working on as a solo developer.

If StoneEra looks like your kind of colony survival game, wishlist it on Steam and join me during Next Fest!

reddit.com
u/Arrock12 — 25 days ago
▲ 16 r/VoxelGames+2 crossposts

Working on water engineering in my solo-developed voxel colony game, StoneEra

I’ve been working on water engineering in StoneEra, a voxel colony survival game I’m developing solo.

This clip shows a few systems working together:

• Wind-powered pumps moving water through pipes
• Water wheels powered by flowing water
• Player-built channels redirecting water through the landscape

Water flows and reacts to terrain changes, so digging a channel or placing blocks can change where it goes. My goal is to let players experiment and build their own water systems around their settlements.

The video is recorded in Creative Mode to demonstrate the setup. In regular gameplay, you plan the construction and your villagers do the actual building and placement.

There’s still work to do, but it’s satisfying to see these systems coming together.

What would you build with this?

If this looks like your kind of game, you can wishlist it on Steam:

https://store.steampowered.com/app/5057770/StoneEra/

u/Arrock12 — 25 days ago
▲ 6 r/u_Arrock12+5 crossposts

It took me far too long, but all 10 StoneEra villagers can finally say hello

I’ve been working on giving StoneEra’s villagers distinct appearances while keeping them consistent with the game’s voxel style.

Here are the first 10 villagers testing their greeting animation. Which one would you want arriving in your first settlement?

StoneEra on Steam:

https://store.steampowered.com/app/5057770/StoneEra/

u/Arrock12 — 1 month ago
▲ 31 r/u_Arrock12+4 crossposts

Building a peaceful little village in my voxel colony sim, StoneEra

I’ve been working on making settlements in StoneEra feel more alive, so here’s a quick timelapse of a small village coming together.
StoneEra is a voxel colony sim where you can build freely, reshape the terrain, manage villagers, gather resources, and grow your settlement over time.
Still a lot I want to improve, but I’m pretty happy with how this village turned out.
What do you think of the building style? Anything you’d add to make the village feel more alive?
If you like colony sims / voxel building, StoneEra is now on Steam — wishlists are greatly appreciated:
https://store.steampowered.com/app/5057770/StoneEra/

u/Arrock12 — 1 month ago

I’ve been working on StoneEra, a voxel colony survival/management game, mostly solo.

I’ve been working on StoneEra, a voxel colony survival/management game, mostly solo.
Recently I’ve been focusing on making the actual colony management deeper and easier to use — building, stock management, crafting, orders, professions and controlling what your settlers are doing.
This is around 5 minutes of mostly uncut gameplay from the current build. No cinematic trailer, just the game as it is right now.
There’s still a lot I want to improve, especially UI/UX, animations, visual feedback and overall polish before release.
I’d actually appreciate some outside eyes on it:
What’s the first thing that looks confusing, unfinished, or annoying to use?
And if you play games like RimWorld / Timber and Stone / colony sims in general, I’d especially like to know whether the management systems shown here feel intuitive.
I’m aiming for release in October, so feedback at this stage is genuinely useful.
If StoneEra looks like something you’d play, you can check it out and wishlist it on Steam:
https://store.steampowered.com/app/5057770/StoneEra/

u/Arrock12 — 1 month ago
▲ 13 r/StoneEra+6 crossposts

You asked to see the actual game — here are 5 minutes of uncut StoneEra gameplay

A few people who saw my previous StoneEra posts said they wanted to see more of the actual game rather than just short animations or cinematic shots.

So here are five minutes of uncut gameplay showing the voxel world, terrain interaction, construction orders, crafting, production management, and the colony UI.

StoneEra is still in development, so the visuals, UI, balance, and pacing are continuing to evolve—but this should give a much clearer picture of how the game currently plays.

Which part of a colony builder matters most to you: building freedom, villager management, production chains, or reshaping the world?

StoneEra on Steam:

https://store.steampowered.com/app/5057770/StoneEra

u/Arrock12 — 6 days ago
▲ 13 r/u_Arrock12+4 crossposts

My first 100 Steam wishlists — a small milestone, but a huge motivation boost

StoneEra reached its first 100 Steam wishlists today.

The Steam page went live two weeks ago, and seeing the number reach 100 feels like an important first milestone—especially while building the game mostly on my own.

There is still a long road ahead, but knowing that 100 people are interested enough to follow the project gives me a lot of motivation to keep improving it.

For other solo developers: how long did it take you to reach your first 100 wishlists, and what helped you the most?

StoneEra on Steam:

https://store.steampowered.com/app/5057770/StoneEra

u/Arrock12 — 2 months ago
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StoneEra is now available to Wishlist on Steam! 🪨

After months of development, StoneEra finally has its Steam page live and can now be added to your wishlist.
StoneEra is a voxel-based colony survival & management game where you build settlements, shape the terrain, assign professions, gather resources, farm, craft, mine underground, and try to keep your colony alive in a changing procedural world.
The game is still in active Alpha development, with a lot more planned on the road to release.
Coming October 2026.
🎮 Steam — Wishlist here:
https://store.steampowered.com/app/5057770/StoneEra/
🌐 Website:
https://stoneera.online/
💬 Discord:
https://discord.gg/Cwa5Te3ffZ
If StoneEra looks like your kind of colony sim, a wishlist would help the project a lot. Feedback is welcome too.

u/Arrock12 — 2 months ago

What makes a colony builder feel alive?

I’m working on StoneEra, a voxel colony survival / strategy game where villagers build, gather, and grow a settlement.

I’ve been polishing the character animation pass, and I’d love feedback from other base-builder players: what small details or animations make a colony feel alive to you?

Animation preview in website:

https://stoneera.online/

Steam wishlist: https://store.steampowered.com/app/5057770/StoneEra/

reddit.com
u/Arrock12 — 2 months ago
▲ 23 r/u_Arrock12+5 crossposts

Working on new StoneEra animations — wishlist now on Steam!

I’m currently working on a new set of animations for StoneEra, and I wanted to share a small preview.

The game is now on Steam — if you like voxel colony survival / strategy games, wishlisting it would help a lot:

https://store.steampowered.com/app/5057770/StoneEra/

More updates coming soon!

u/Arrock12 — 2 months ago
▲ 9 r/u_Arrock12+4 crossposts

My voxel colony survival game StoneEra is now live on Steam — wishlist available!

Hey everyone!

I’ve been working on StoneEra, a voxel colony survival / strategy game inspired by games like RimWorld and Timber and Stone.

The Steam page is finally live, and StoneEra can now be wishlisted! 🎉

🌱 Build and expand your settlement
⛏️ Mine, reshape terrain, and gather resources
👥 Manage villagers and professions
🌦️ Survive changing seasons and weather
🗺️ Explore procedurally generated voxel worlds

If the project looks interesting, adding it to your wishlist helps a lot.

Steam:
https://store.steampowered.com/app/5057770/StoneEra/

Website:
https://stoneera.online/

Discord:
https://discord.gg/Cwa5Te3ffZ

I’m developing the game independently, so feedback, suggestions, and criticism are very welcome.

A world shaped by every seed.

u/Arrock12 — 2 months ago
▲ 17 r/u_Arrock12+4 crossposts

StoneEra – Build Your Settlement, Shape the World | Official Gameplay Trailer

Build your settlement. Shape the land. Survive the night.

StoneEra is a single-player voxel colony simulation and settlement-building strategy game where you explore a living world, transform the terrain, manage resources, and guide autonomous settlers as your colony grows.

🏰 Build and expand your settlement

⛏️ Shape and edit the voxel world

🌲 Explore a procedurally generated landscape

👥 Manage autonomous settlers

🔥 Gather resources, craft, produce, and survive

🌙 Adapt as the world changes from day to night

StoneEra is currently in active development.

Our Steam page has been submitted for review, and we’re now waiting for approval. The Wishlist link is coming soon!

Follow the development and join the StoneEra community:

🌐 Website: https://stoneera.online

💬 Discord: https://discord.gg/Cwa5Te3ffZ

🎮 Steam: Coming soon

Thank you for supporting StoneEra!

youtu.be
u/Arrock12 — 2 months ago
▲ 2 r/u_Arrock12+1 crossposts

🎬 StoneEra Trailer Is in the Works!

I’m actively working on StoneEra’s first proper trailer — bringing together the world, the colony, the villagers, and everything that makes this project special.

The goal is to have StoneEra appear on Steam very soon, with a demo planned for the coming months.

It’s exciting to finally start showing the game in the way I’ve imagined it. Thank you to everyone following the development, sharing feedback, and supporting this journey. 🧡

More to come very soon!

reddit.com
u/Arrock12 — 2 months ago