


I’ve been reworking StoneEra’s world generation — here’s the latest update
Hey everyone!
I’ve been working on improving StoneEra’s world generation, with a focus on making the world feel more natural and varied while still keeping everything compatible with the voxel simulation and gameplay systems.
There’s still more work to do, especially on performance and polishing the generation, but I wanted to share the current progress and what has changed.
I posted a full dev update on Steam with more details and screenshots:
https://store.steampowered.com/news/app/5057770/view/683014827293017914?l=english
I’d be interested to hear what you think about the direction, especially the terrain and overall world generation.
u/Arrock12 — 11 days ago