u/Emotional-Lettuce-41

[Mobile][2016-2019] Medieval idle/clicker, text menus, villagers with jobs, conquer hamlet to empire, dragon as final unit

I played this game around age 11-15 (roughly 2016-2019). It's a simple mobile game, nothing exceptional but I have good memories of it. It was quite niche and not very well known. I would be very grateful if anyone knows what it is.

Platform(s): Mobile (Android, possibly iOS)

Genre: Idle/clicker with light incremental elements

Estimated year of release: 2016-2019

Graphics/art style: Pixel art, minimal — mostly text menus and buttons, Cookie Clicker style. No map, no animations. The central tap button had a big apple icon (food resource represented by an apple).

Notable gameplay mechanics:

Resources: food, wood, stone

Big central tap button at start, becomes automated via workers

Assign villagers to jobs: farmer, woodcutter, stone miner, blacksmith, soldier, archer, knight... dragon as final military unit

Conquering territories (hamlet → village → town → county → duchy → kingdom → empire) gives land = building slots

Building slots used for: houses (more villagers), warehouses, taverns, sawmills, forges, etc.

Housing upgrades: starts as a tent (3 villagers), upgrades to real house (10 villagers), costs more resources

Technology tab: unlocks bonuses like more villagers per house, better farmer yield, etc.

Guild tab with stone tower (minor feature)

Villagers can die

Prestige: build a final monument → reset with bonuses

Other details: Not very well known, probably solo/small dev. Played around 2016-2019 on mobile.

reddit.com
u/Emotional-Lettuce-41 — 5 days ago