u/EmployeeQuiet3421

Open Animation Replacer Error: Domain Modlist

Getting repeat CTDs in Skyrim SE 1.6.1170 and I think it’s related to Open Animation Replacer.

Crash log points to:

  • OpenAnimationReplacer.dll
  • SurfaceMaterialCondition::EvaluateImpl
  • MT_Idle.HKX
  • Ancient Skeleton from mihailskeletalrevenants.esp

The crash happens during animation graph updates/Havok processing. Looks like OAR is trying to evaluate a condition and hits an access violation.

Mods/plugins involved in stack:

  • OpenAnimationReplacer.dll
  • weaponspeedmultFix.dll
  • mihailskeletalrevenants.esp

Crash specifically references:
"Ancient Skeleton" [FE1CE89C]
from mihailskeletalrevenants.esp

I’m using Skyrim SSE 1.6.1170 with latest CrashLoggerSSE.

Has anyone seen OAR crash specifically with SurfaceMaterialCondition or Mihail skeleton enemies? Wondering if this is:

  • a bad OAR condition setup
  • incompatible animation replacer
  • broken idle animation
  • creature animation conflict
  • weaponspeedmultFix interaction

Pastebin/log:
PrivateBin

Any help appreciated.

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u/EmployeeQuiet3421 — 16 days ago