▲ 3 r/skyrimmods
Open Animation Replacer Error: Domain Modlist
Getting repeat CTDs in Skyrim SE 1.6.1170 and I think it’s related to Open Animation Replacer.
Crash log points to:
- OpenAnimationReplacer.dll
- SurfaceMaterialCondition::EvaluateImpl
- MT_Idle.HKX
- Ancient Skeleton from mihailskeletalrevenants.esp
The crash happens during animation graph updates/Havok processing. Looks like OAR is trying to evaluate a condition and hits an access violation.
Mods/plugins involved in stack:
- OpenAnimationReplacer.dll
- weaponspeedmultFix.dll
- mihailskeletalrevenants.esp
Crash specifically references:
"Ancient Skeleton" [FE1CE89C]
from mihailskeletalrevenants.esp
I’m using Skyrim SSE 1.6.1170 with latest CrashLoggerSSE.
Has anyone seen OAR crash specifically with SurfaceMaterialCondition or Mihail skeleton enemies? Wondering if this is:
- a bad OAR condition setup
- incompatible animation replacer
- broken idle animation
- creature animation conflict
- weaponspeedmultFix interaction
Pastebin/log:
PrivateBin
Any help appreciated.
u/EmployeeQuiet3421 — 16 days ago