Pure wizzard build for solo utilizing maximum control?
What is a good solo wizzard build for balanced difficulty that uses the maximum amount of controll spells like dominate and hold and crown of madness etc? Like I can deal damage with spells and stuff but mostly use stuff to turn allies against each other and stun them then throw them off ledges and charm them and stuff like that, I really like enchantment's twin spell feature or maybe divination which makes things hit and miss, I'm thinking 12 of one of these and feats being dyal wielder and spell sniper and ASI and use the electric staff in act1 to deal damage with magic missiles and keep other spells as controll ones, but idk, please help out and thank you.
I know there is a bard subclass that does this but I wanna rp as a wizzard who wants to learn the power to control and stuff like thats why I want pure 12 yk.