u/EpicRedditor420x

Idea: separate medal for 100%'ing a game without challenge achievements

I've recently realized two things about retroAchievements:
- The reason i love RA so much is because i get a nice checklist of everything to experience in the game, including missable secrets and such.
- The reason i hate RA so much is because i force myself to get all the achievements, including arbitrary challanges invented by the cheevo dev, which tend to make me hate the game.
There's nothing inherently wrong about these challenges, acievement systems always had these and no one's actually forcing me to get them. But i feel like doing all the secret stuff in the game without getting all the arbitrary achievements leaves you sort of hollow, website still says you've only beaten a game.
I came up with a possible solution and would love to hear your thoughts: a third medal outside of beaten and mastery. Mastery would stay gold, beaten would become bronze, and silver would mean you 100%'ed the game within the bounds of the challanges that exist in the game already, like getting all collectibles and beating the game on hardest difficulty, but not requiring challenge cheevos like beat game without dying (unless the game itself actually checks for it and gives you a reward).
Thoughts?

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u/EpicRedditor420x — 11 days ago