u/Equivalent-Chard-78

Just me who finds "react"/"reaction" fic too repetitive??

Don't get me wrong, i also like react fics.
[react fanfics are fanfics where character is told/shown about other things and fanfic is generally just their reactions. It is mostly future, AUs, or rather the story itself. However it can vary wildly]

but i find reaction fanfics getting repetitive too fast.
almost every react fic i find is characters reacting to main story then crying "ooooh, i didnt knew protagonist went through those stuff"
[given that i read one where reaction is to story itself or AUs]

but thats not what i want to see.
i wanna see characters theory crafts, answer the question of what will that person do and think given now they know certain future.
i want to see how character changes, not just see them cry or regret.
i want to see how does this changes them, their views, opinions, do they stay stubborn, do they have change of heart knowing the perspective, past and future.

how will they utilise this knowledge, and more.

i know how of it was rant, but still, what do you think.
and do you read react fics?
sorry for bad english as well

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u/Equivalent-Chard-78 — 5 days ago

Is it just me who reads fanfictions without watching source material???

So i noticed i will read fanfictions even if i haven't watched source material(to some extent).

For example, i read demon slayer fanfics even though i have only watched upto season 1, half of season 2 i think.
Same with MHA, or more.

I often have watched a little or know about them.
i will never complete source material but still read their fanfics.

anyone else who does this?

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u/Equivalent-Chard-78 — 10 days ago

[21/M], Looking for talk someone to talk with

It is indeed late night for me, and i will go to sleep soon enough i believe but untill then i wanna talk to someoneee.
my dms are open for anyone.
as for about me, i am 21 as title says.
I like games, game designs, stories, world building, narrative and web/light novels.
i used to watch anime but for some reason i stopped.
BTW web/light novels are very different than traditional fictions/books.
I also like songs, who doesnt.
I prefer soft songs, nerdcore, and a little bit of rock.
Stuff like neighbourhood, artic monkey, little bit of yungblud.
i am mostly silly you can say.

and i like pats. Important part.

reddit.com
u/Equivalent-Chard-78 — 12 days ago

[21/M], Looking for talk someone to talk with

It is indeed late night for me, and i will go to sleep soon enough i believe but untill then i wanna talk to someoneee.
my dms are open for anyone.
as for about me, i am 21 as title says.
I like games, game designs, stories, world building, narrative and web/light novels.
i used to watch anime but for some reason i stopped.
BTW web/light novels are very different than traditional fictions/books.
I also like songs, who doesnt.
I prefer soft songs, nerdcore, and a little bit of rock.
Stuff like neighbourhood, artic monkey, little bit of yungblud.
i am mostly silly you can say.

and i like pats. Important part.

reddit.com
u/Equivalent-Chard-78 — 12 days ago

Hello strangers of Reddit. How have you been. :)

I am looking for some friendsss.
i like creative stuff, games, drawing(tho i dont draw myself), reading fanfics and web/light novels.

i am looking for someone who i can vibe with, talk about stuff or just listen to.

reddit.com
u/Equivalent-Chard-78 — 16 days ago

Still an idea, here we go.
Name: Transmutation 

Concept: Ability to transmute/transform a chemically defined inorganic material into another, (lacking a carbon-hydrogen or C-H bond in science terms). Transmutation, the process consumes Mental focus and physical stamina of the "user" as its cost. The usage requires constant skin contact during the process of transmutation. And state and temperature of the material is preserved, solid to solid, liquid to liquid. Which does not include what happens after transformation.

e.g. if you were to transform any material into mercury, the resulting substance will immediately melt even if it was solid to solid cause the resulting solid has low melting point.

Rules:

  1. Material must be solid or liquid(initial)
  2. Material must be inorganic. both initial and resulting material/
  3. Skin contact is required and needed to maintained for initiation of the "transmutation" and during the process.
  4. The shape of output is manipulated by the mage.
  5. State of the initial and resulting material is preserved. 
  6. the mass will be preserved. If initial material is more dense than resulting, the volume will increase to compensate. Vice versa is true as well.
  7. The temperature is same in output. Not conserved as mass. The heat per unit is same in both initial and output.

Reasons behind certain rules and such. The rules are mostly to put hard limit, to encourage creativity in problem solution as well as to define it for "hard magic system".

For rule no.7 (Temperature), its different cause the magic system is generally following rules or principals for conservation. But rule 7 doesn't, to make it usable, and in most cases allow more extreme, or narratively "good" options.

If we were to follow the pattern of rule 6, a variation of rule 7 would be.

7. Heat/temperature will be preserved in whole system. Increase in volume will result in temperature drop of whole system to compensate, and vice versa, decrease in volume results in temperature increase of overall structure as energy condenses into smaller volume(more heat per unit)

this will however create problem in extreme cases, turning something big into something small(highly dense) will give the mage third degree burns as they need to maintain skin contact and it could be boiling hot.

Or Resulting material could create unwanted effects if its inherently unstable or simply the temperature at given point was enough for a reaction.

but anyway.

Its an assumption that it will still work if an organic matter is simply resting on or touching your initial material.

now there are few things i have left because thats upto exploration, discussion and more.

First, what could be impact of it on the world? cultural difference? economy?

My few assumptions are

Value of inorganic material is shifted heavily based on labour it requires(mages)

resource acquisition. Why would you mine in deep viens when you can make it from easily found iron?

  1. transportation and market, society would pick one material(example, lead) to be standard which is easy to work with by an average mage. Because if you want let say... copper, you wont really buy copper. You will import material that are dense(hence takes less space, and in net easier to transport with less carts, vehicles, whatever is mean of transport) and it will be turned to copper at destination.

what will be value of art made of inorganic material? for example jewelry, value is in density but wearing 2 kilos of chain in your neck is not that comfortable.

what will be their cash? gold coins in itself dont hold anymore value(tho they are still dense, so they could but question can still be there for new options in this system)

I have left something undefined as i dont know what i want them to be, and personally they change what i discussed too. like,

Speed of the process: What is the speed of process? is it near instant or takes time? does it depends on volume of the object?
How the process happens: does it happen at every inch of the object at once, does it extend from the point of contact?

and how exactly do you transmute, as in, what do you need to do as "mental focus" for it work. i have came up with 3 options.

1. Creative intent(wing it option): the user simply has to intent or imagine for it. Raises points of what is valid intent. Could it be just thinking gold or more indepth properties of gold? if so are mages able to create something they have never seen but know about?

2. Actual knowledge of underlying structure: To transmute something to your target material. You need to know structure of the target material. Atomic and molecular structures, how does it arrange itself, etc.
Perhaps this would lead to a boost of theoretical physicists in your world who would work to create theoretical possibilities so that an mage can perhaps create it and bring it to reality. Also adds a simple difficulty factor of cognitive load just to remember these. Allows for gatekeeping too.

3. Memory based: To get something as target material. You must have first worked with it.
e.g. to create gold from anything. you must have first turned gold into anything. What matters is that you transmuted it.
One thing i am thinking about this is material itself, what would be constitue as same material.
like... take 22k and 24k gold, they are different. so it will register as two different material. But at what point would you consider that those two things are same.

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u/Equivalent-Chard-78 — 16 days ago

So i was thinking about an an story idea, which is irrelevant but it led me to this idea for a magic system.

Elemental/school based magic system.

Yes elemental/school based magic systems are overused. Definitely, but i was thinking of an implementation which to my knowledge, is not mostly done.

Or is done with different "spine"/foundation.

Magic, or rather its manifestation and implementation within samw school varies person to person.

The magic system is not fully built or fleshed out. As this is still an idea.

The reason behind i call it mix of soft and hard magic system is this.

Its a soft magic system in terms that there are no strict universal rules, laws or methods.

Hard in terms that its manifestation within a person sor character is.

Example, fire magic/school.

A is able to use fire by enchanting swords(or could be in general weapons too)

Anh sword he wield catches on fire that he himself is immune too, and movement can cause arcs of fire flying along directions.

But that is the only way he can use this magic

B however on the otherhand. Is only able to use fire magic via setting himself on fire. He is resistant to heat due to magic and his body can heat up and catch on fire. The only way he can use fire.

Basic idea is magic manifests separately within people, fhere is no rule to how it manifests. But there are rule to manifestation per person.

You can add all kind of wierd schools if you like, sound, light, gravity, etc. Alongside known used ones.

I don't know the term exactly, but when something is representation of something.

A manifestation of magic can represwnt the character, their way of fighting, personality, characteristics in form of their unique manifestation of their magic.

What do you think?

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u/Equivalent-Chard-78 — 17 days ago