u/EquivalentDrop875

DAZ Hair Cards look flat in Blender Cycles after Diffeomorphic import

Hello.
I import characters from DAZ Studio into Blender using Diffeomorphic.

I have a problem with hair cards: in Cycles the hair looks too matte and almost has no highlights. It seems DAZ hair shaders do not convert properly.

Could someone explain:

  • what is the correct shader setup for DAZ hair cards in Blender 5?
  • are there any good tutorials or node setups specifically for DAZ hair in Blender?
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u/EquivalentDrop875 — 7 days ago