Crash while baking any texture
Hello everybody! I cant seem to find any working solution online so I need your help. I'm trying to export some models into unity using .fbx format but to export them with my custom materials I need to bake them into image texture. Here is where my issue begins (see video below). I recreated the issue with much simpler material and mesh so it's not material/geometry complexity. I tried CPU/GPU render, vulcan/opengl, new blender file and more. I never done this before so i don't know what additional iformation you might need.
I dont see any way to add a crash report file and i cant just copy-paste it in here due to character limitation.
My setup:
Latest windows 11 update
i5-11400f
rx 9070 xt (latest drivers acording to amd adrenalin software)
32 gb 3200mhz ddr4
Blender is installed on nvme ssd (windows drive)
Project files saved on hdd
Please help.