u/Erythro67

Do weapons have different timings for counter-strafes?

Question sounds a bit convoluted. Here's my thought process. Let me know if it's correct or if I got something wrong:

From my understanding, you're accurate with movement below a certain velocity threshold. This threshold isn't a fixed number but rather based on the weapon's max velocity. So let's say it's below 80 units with an AK equipped (max 240 units), but 100 units with the USP-S equipped (max 300 units).

What is fixed is acceleration. It'll take longer to decelerate from 300 -> 100 than from 240 -> 80. Does this mean it'll take longer for the USP-S to be accurate than the AK?

I noticed this when I tried jiggle-shooting with a pistol (pre-aim, peek, shoot, and then hide). The timing always feels a bit off.

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u/Erythro67 — 22 hours ago

Best practices for long range fights?

I understand it's best to tap over spray, but some of the other factors are less apparent. I always find myself at a loss in these situations. What are the best practices for long-range fights?

Is it better to move and counterstrafe between taps? Should I strafe a large distance to make myself harder to hit? Or should I crouch instead? What about firing small bursts?

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u/Erythro67 — 25 days ago