r/LearnCSGO

Image 1 — how accurate is leetify?
Image 2 — how accurate is leetify?
Image 3 — how accurate is leetify?
▲ 2 r/LearnCSGO+1 crossposts

how accurate is leetify?

this is MY Current stats and i only got 1.3k hours in CS2 Never played CSGO so how accurate is this Leetify rating ?

Also my gear Lenovo Legion y7000-2019edition with i7-9750H with NVDIA RTX 2060 i use external mouse and left hand keyboard and have highly optimized my Laptop just to be Better at this game , I mostly play Premier, Compi & FACEIT (LVL 2 stuck due to NO duo that plays FACEIT) with my Duo so is it normal to get this rating at this playtime and low end gear? i give (PLAY) 4-5 hours to the game per Day Consistently, MOSTLY using AWP, AK, Deagle And M4s

u/Sufficient-Repair181 — 4 days ago

I built a CS2 sensitivity finder that uses math to estimate your optimal sens - not just compare two random sensitivities

I've been working on Sensfinder Arena, a CS2 tool designed to answer a simple question:

What sensitivity actually gives you the best first-movement accuracy?

This is not another "try 0.8 vs 1.0 and see which feels better" sensitivity tool.

Most sensitivity finders give you a few sensitivities, ask you to compare them, and then recommend whichever one you performed better with. The problem is that this doesn't really tell you where your optimal sensitivity is, it just tells you which of the tested values happened to perform better.

So what's different?

Sensfinder Arena tests your performance across multiple sensitivities and measures the angular error of your first mouse movement, before you have a chance to correct it.

The important part is what happens with that data afterwards.

Instead of simply comparing the tested sensitivities, the application uses mathematical modelling and curve fitting to model your performance as a function of sensitivity.

It analyzes the relationship between:

  • sensitivity
  • first-movement angular error
  • overshooting vs. undershooting
  • performance drift during the test

The model then estimates where your performance reaches its peak and provides an estimated optimal sensitivity and confidence interval.

So if you test:

0.7 → 0.8 → 0.9 → 1.0 → 1.1

the result isn't simply:

>"You did best at 0.9, therefore use 0.9."

Instead, the measured data is used to fit a mathematical curve and estimate where your actual optimum lies, including an indication of how confident the model is in that estimate.

The goal is to measure something that is otherwise mostly based on subjective feeling.

How the test works

The map uses controlled tests including:

  • Flicks
  • Micro-flicks
  • 90–110° off-screen turns
  • Vertical flicks
  • Moving-target flicks
  • A two- or three-second clock

The test takes roughly 35–60 minutes, depending on the selected run.

Your mouse, DPI and sensitivity should remain consistent throughout the test. Warm-up is built into the run.

One important limitation

The server currently supports 15 players total.

10 slots are occupied by the bots required for the test, which means only 5 people can run Sensfinder simultaneously.

So if the server is full, you'll need to wait for a slot to become available.

A note:

This is still an early version, so I'm especially interested in feedback, results and whether the estimated sensitivity actually translates into better performance in real gameplay.

Stop guessing your sensitivity. Measure it.

If it helped you find your sensitivity, consider buying me a coffee so I can keep the server alive and continue improving the current application. :)

Support the project here: http://buymeacoffee.com/xaizen

steamcommunity.com
u/sigitaszai — 4 days ago

Slowly getting worse when playing Premier?

Hi there!

After a pretty long break I’ve started playing cs regularly again. I’ve played for about 1.2k hours so not a lot, after mainly solo queuing and I’m now down to 10k rating.

I feel I’ve gotten a lot worse and my leetify stats keep dropping as well 😅

Either we stomp 13:0 or 13:2 or we get stomped.

For me the premier rating is very confusing, I often play with people who have only played 100h-300h or who have a faceit level 7-10 account linked.

Is the only way to play with people who know a bit about how the game works and who communicate to play faceit?

What should I do if my teammates just rush without planning (especially on t side)?

Edit:
Should have probably asked, how to be more consistent.

reddit.com
u/Difficult-Pie-8065 — 4 days ago

How to get more headshots

My hs % has always been low, usually sitting at 30%, it’s currently at 33% on faceit. I just finished what i think is my first ever game with 0 hs and i had around 17 kills. How do i fix this? My crosshair placement is head level and i think i tend to start shooting before my crosshair is even on the opponent that’s why i don’t get the headshots.

reddit.com
u/deruzzivert — 3 days ago

Cs2 demo review

Hi, im EU 2800 elo faceit player (before break peaked 3k elo) and im looking for a 3,5-4k elo player to watch a demo of mine to help me improve since i start losing duels and make ”mistakes” in higher elo matches. And maybe help me to read the mid game more. I feel like i have really bad gamesense and i only rely on my aim and dont try to do smart plays.

, so shoot me a dm or comment on my post if u would be interested. (Willing to give $)

reddit.com
u/GrandAssignment8918 — 4 days ago
▲ 244 r/LearnCSGO+1 crossposts

Visualized my crosshair placement during fights

I've been building this into my review app and wanted to show it off on my own fights since i think it is just super cool!

Everything here is worked out from the demo after the match and drawn over my game's recording in the review player. For every fight it finds the moment any part of the enemy actually came into view and measures how far your crosshair was from the center of their head right then, which is the ring and the "off when seen" label. The + is where your bullets were going with recoil included, and each dot after that is a shot, filled for a hit and hollow for a miss.

The card underneath is the part I keep staring at, it shows your movement speed through the fight with CS2's accurate zone shaded in and where each shot was aimed on the body, so you can see if you were still moving when you fired and where the spray actually went.

I think it's a really cool data visualization layer on top to just generally see how good your crosshair placement & counter strafing actually is!

u/Dibes — 11 days ago

Where here did I go wrong? (Inferno with Five-Seven, 3k before death)

I sit around the 3k-5k ELO range (TBF I hadn't played Premier in a while so my Premier rating reset, probably not much better than this though). On this game of Inferno, I was 1v4. I got the first 3 before taking a bad peek and getting my head blown off by a Galil. Is there any kind of mistakes I made leading up to that moment besides poor reaction time + crosshair placement?

u/carter_cool_18 — 11 days ago
▲ 1 r/LearnCSGO+1 crossposts

High lvl Aimers needed!!!

Hi!

I poured my everything...the experience from 6 years of exclusively playing shooter games, my almost 1yr of aim training, my real life career experience (business transformation, root-cause analysis, process improvement, and operational excellence), researching online, researching with AI (i did it the correct way, and only accepted credible sources) into creating this project.

Over 800+ hrs was spent doing all the above. What's the project? It's a system designed to help us diagnose ourselves to a deeper lvl, find our biggest aim weakness - zoomed in to the mechanical subset lvl - and train that exact subset (designed to apply to all lvls from beginner to Mattyow). It's a project that i think when fully completed (90% complete now) could revolutionize aim knowledge as we know it. But I need high lvl aimers to proof check my system!! I already had mattyow check some of it and he liked what he saw initially, but he was too busy irl to continue with me. Read below to understand system better (infact this solves a perceived limitation some benchmark systems have):

Example:

3 people can realize from doing benchmarks that they are Diamond in reactive tracking but Jade in everything else. Benchmarks tell you what you are weak in, but not WHY you are weak in it. And those 3 likely have completely different weaknesses causing the same "result".

One of them may struggle at velocity matching, the other struggles with tension control, and the 3rd struggles with direction change stability. Each of these needs completely different training. My project catches those exact weaknesses and gives a progressive training plan that tackles those same weaknesses (Scaled in difficulty to the player's rank) all for FREE.

What I am looking for: high lvl aimers (preferably between grandmaster - Celestial lvl) who would be down to proof check some of the logic i have in the system as well as help me complete it (my biggest challenge to fully complete this project is something i cannot do on my own without a VERY high lvl aimer helping me!)

There is still a lot more depth not explained here, like how the system works and the 35 subset framework i developed that decomposes aim into specific underlying mechanical failure points and more...but i will leave those for later!

EDIT: After reading some comments i feel like i have to clarify: there is NO AI involved in anything this system does! How the system works: Person fills a well-thought out and tested 2-3 min questionnaire (that only gets even better with time), they get a result based on their inputs on what seems to be their biggest issue. That issue gets explained to them in detail along with 2 drills that tackle the main subset of that issue (scaled to their rank). They also get a cheat sheet that explains all the other possible aim profiles with common execution errors and misconceptions so that when they read it they can relate to it with almost 100% certainty. Then they can join discord and ask for a 30 day progressive plan (free) and they receive their 30 day plan along with a pdf that explains their aim profile with its subset at a much deeper level so that they understand it logically and know what to do on their own after the 30days finish! If you want to try it yourself check out the link in my bio (search smart aim method in tiktok/youtube/insta) and it takes you to the questionnaire. Or u can just click below if u want shortcut: https://docs.google.com/forms/d/e/1FAIpQLSfbFpzO-H0M1VfLfZa1DpTlsk-U068Ap3fOryEz30r37zBTAQ/viewform?usp=dialog

u/SmartAimMethod — 12 days ago
▲ 3 r/LearnCSGO+1 crossposts

Aim in Practice vs Competitive

Hello all, you look nice Jackie. if you know you know

I've just got into CS2 properly recently and I've been practicing on some aim maps and Death Match against bots. What I've noticed is my aim and reaction is good, then I play Competitive and absolutely fumble majority of the time.

Can I have some tips and pointers on to fix this, please and thank you.

Bye all, come now Wilson.

reddit.com
u/Hot_Benefit_898 — 11 days ago

It's a horrible 1v4 by the enemies but I'm still proud (2k6 elo before the match)

u/RoyalFork28 — 11 days ago

Why do I keep getting sub 5k elo placements

Multiple winning games with averaging 25+ kills 10 deaths I give up this game fuckingnsucks im so sick of trying at this game for absolutely nothing it’s sickening absolutely waste of 1500 hours of my life 1500 ill never get back ever ever ever ever ever I’ll never get back. I can’t stand this game so much time so much practice so many matches so many hours over and over I know every corner of every map I’ve wasted so many hours of my fuckingblife on this stupid game for such little reward I’ve carried so many garbage teams and I get nothing fucking nothing nothing nothing nothing I can’t take it anymore. this game is terrible solo queuing.

Also also how come my friends who have significantly less matches, are placing 10k+ elo I am at the same level as them how come the friends I have who are worse than me hit gold nova. At this point i should just make an alt account and buy premium and Smurf because clearly my trash 13 year old self from 10 years ago is holding me down!

reddit.com
u/Maleficent-Office-25 — 11 days ago

26k Premier player offering free CS2 demo reviews

I'm currently 26k Premier and I'm looking to get some experience reviewing demos/coaching players.

I'm offering free demo reviews to anyone who wants one.

I'll watch one of your recent Premier/FACEIT demos and give you:

  • The biggest mistakes I see
  • Positioning/decision-making feedback
  • Aim/peeking issues
  • Utility issues
  • Things you're doing well
  • 2–3 specific things I'd focus on to improve

No charge, no sales pitch. I'm doing this because I enjoy CS and want to get better at analyzing other players.

If you're interested, comment or DM me with your rank/rating and I'll send you my Discord.

reddit.com
u/Queasy-Shopping-4564 — 11 days ago

scope of improvement

480 hrs onboard , 1600 dpi , 0.81 in game sensi , 1296 edpi

u/Amuri1008 — 11 days ago

Why is my Leetify aim rating high even thought I barely got any kills/went negative?

It feels like a slap in the face knowing I could be better at fragging. I know all the jargon about proper counter strafing, crosshair placement, blah blah blah. Knowing that, I still struggle at consistently going positive and leaving a positive impact on games win or lose. I know utility is important too but who has fun throwing grenades(just kidding); I wanna pop heads and make the other team miserable. Any advice? (any advice on throwing more effective util is also very much appreciated)

u/Ok-Mulberry-545 — 11 days ago

Does the recoil master workshop map work the same as in game?

Does the spray patterns and weapon accuracy by default(with out having to change any setting on the map) work the same as a normal competitive game?

reddit.com
u/Violetdansen — 12 days ago