
Tokugawa Kunimatsu (Stone of Penance+5) vs Switch Glaive No damage
I've done some other no damage runs on this boss before back in base NG so decided to do him on Stone of Penance + 5 with Level Sync on and no magic used. He's one of the harder bosses to do no damage runs on as he has a ton of moves, combo transitions and very particular openings you have to get used to.
Some notable Martial Arts used in this run other than the classic Stance Switch moves:
Side Swipe
- This move causes a guaranteed trip/knockdown on human enemies/bosses if two other conditions are true:
- They must be in a neutral state or in recovery after another move, they can't be doing another action as u/HumorSuper3074 pointed out
- You haven't used this move recently. In particular it refreshes the knockdown property every 15 seconds or so. Special thanks to u/Clams_y_for_ll_out for discovering this is the case and posting about it.
- Since this move causes a decently long knockdown after the correct conditions, you can do all kinds of combos and follow-ups. In this run I opted to do charged Thin Air as part of the punish, something you don't normally see a lot of.
Empty Retribution
- Big damage dealer for Switch Glaive. It's a high commitment move but even on Kunimatsu, if you know the right openings where he'll get staggered for a bit after some moves, you can do it safely. I like to end the combo with Stance Switch - Low as it's a fast ender and refreshes the Wildfire stacks.
Lightning Blade
- As always, got a lot of mileage out of this counter as it can be done during combo strings. Kunimatsu doesn't always give you big combo enders/openings after his has fast moves so it's nice to use this and get some guaranteed damage regardless.
Wildfire Flux
- I only got to use this once. But on human enemies/bosses it's a guaranteed stagger regardless of what move they are doing or what state they are in. It costs you your 5 Wildfire stacks but it's big damage and kind of flashy. It can also knockdown humans and often does although it didn't do that here. Not sure exactly what causes it to sometimes fully knockdown humans and other times they only get staggered.