u/Expensive-Fan-6485

Depois de muito trabalho, consegui colocar a página do meu primeiro jogo na Steam no ar

Depois de muito trabalho, consegui colocar a página do meu primeiro jogo na Steam no ar

Hoje foi um dia muito especial pra mim.

Depois de muito trabalho, consegui finalmente colocar no ar a página oficial do meu primeiro jogo na Steam, chamado Math-Havoc.

Desenvolvi o projeto praticamente sozinho, envolvendo programação, lógica, design, sistemas e toda a parte de desenvolvimento. Ver pessoas entrando na página, assistindo ao trailer e adicionando na lista de desejos no primeiro dia foi uma sensação surreal.

Ainda tem muito caminho pela frente até o lançamento, mas ver algo que ficou tanto tempo só na minha cabeça finalmente se tornando real é uma conquista que eu queria compartilhar!

https://preview.redd.it/ocb4bhsf3e2h1.png?width=1251&format=png&auto=webp&s=a757d8262babdfdcaeb56c8b8fbaadaaec8f7c78

reddit.com
u/Expensive-Fan-6485 — 2 days ago

How much does time pressure affect mental math performance?

Hi everyone!

While working on a fast-paced math game involving mental calculation and reaction speed, I noticed something really interesting about how people process relatively simple calculations under pressure.

Some players become significantly faster after only a few rounds, while others start making more mistakes even on operations they would normally solve easily without a timer.

It creates a very interesting combination of mathematics, pattern recognition, stress adaptation and reflexes.

I didn’t expect reaction time and cognitive overload to influence performance this much during simple arithmetic tasks.

The game is called Math-Havoc in case anyone is curious, and I’d genuinely love to hear thoughts about this kind of cognitive response to timed math challenges.

https://preview.redd.it/ijkllxue2e2h1.png?width=920&format=png&auto=webp&s=937849de7664e113f12c63552f0bf029e6d10106

reddit.com
u/Expensive-Fan-6485 — 2 days ago

How much does time pressure affect mental math performance?

Hi everyone!

While working on a fast-paced math game involving mental calculation and reaction speed, I noticed something really interesting about how people process relatively simple calculations under pressure.

Some players become significantly faster after only a few rounds, while others start making more mistakes even on operations they would normally solve easily without a timer.

It creates a very interesting combination of mathematics, pattern recognition, stress adaptation and reflexes.

I didn’t expect reaction time and cognitive overload to influence performance this much during simple arithmetic tasks.

The game is called Math-Havoc in case anyone is curious, and I’d genuinely love to hear thoughts about this kind of cognitive response to timed math challenges.

https://preview.redd.it/xts3tmgo2e2h1.png?width=920&format=png&auto=webp&s=e773c89e99a6c29cf055e94e64e21fc6ca29c25b

reddit.com
u/Expensive-Fan-6485 — 2 days ago

I built a fast-paced game based on mental math and reaction speed

Hi everyone!

I’ve been working on a project called Math-Havoc, a fast-paced game focused on mental math, quick thinking and reaction speed.

One thing I noticed during development is how differently people respond under time pressure, even when solving relatively simple operations. Some players become dramatically faster after a few rounds, while others struggle more with cognitive overload and rapid decision making.

It became a really interesting mix of mathematics, pattern recognition and reflexes.

The game is already available on Steam if anyone wants to take a look, and I’m also open to feedback and thoughts about the concept!

reddit.com
u/Expensive-Fan-6485 — 2 days ago

I built a fast-paced game based on mental math and reaction speed

Hi everyone!

I’ve been working on a project called Math-Havoc, a fast-paced game focused on mental math, quick thinking and reaction speed.

One thing I noticed during development is how differently people respond under time pressure, even when solving relatively simple operations. Some players become dramatically faster after a few rounds, while others struggle more with cognitive overload and rapid decision making.

It became a really interesting mix of mathematics, pattern recognition and reflexes.

The game is already available on Steam if anyone wants to take a look, and I’m also open to feedback and thoughts about the concept!

reddit.com
u/Expensive-Fan-6485 — 2 days ago