u/Expensive_Web9456

[FOR HIRE] 3D Artist - Props, Environment, Texturing, Materials, Hard-Surface

Portfolio : https://william\_pak.artstation.com/albums/10025214

Hi, I'm a 3D artist with several years of experience working in game dev teams, whether it's for school work, an internship, a passion project or a gamejam. I specialize in props and environments for games/real-time. I can make assets with a realistic look, or with a little bit of stylization, but I'm willing to learn and adapt to different styles if necessary. My current portfolio shows my best work, but feel free to ask for other samples, just keep in mind that they may not represent my current skill level.

You can reach me on Discord (ch33s3) or email (williampak2002@hotmail.com).

Below is a list of skills and software I am familiar with :

Skills

- 3D modelling

- 3D mesh texturing

- Material creation

- Level art

- Game engine integration

- Lighting

- Digital sculpting

- High to low poly bake workflow

- Trimsheets

- Modular environment kit

Software

- Blender

- Substance 3D Painter

- Substance 3D Designer

- Zbrush

- Unreal Engine 5

- Unity

- Perforce (should easily be able to work with other version control tools)

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u/Expensive_Web9456 — 5 days ago