u/Explorer-Ambitious

Chaos Proofing Tech?

Hey everyone. Spending a lot of time in Warhammer and I'm looking for perks that will protect my technology and the tech of companions/followers from Chaos corruption. I have plenty of perks that prevent my subordinates and myself from being corrupted, but my technology is not as well protected. I have this perk from the 1.7 Stellaris jump:

Enigmatic Engineering: Your technology has rights-management included at the reality-level. You can decide who can reverse-engineer, derive from, manufacture, and even use your technologies. And you can change it at a moment’s notice. When your filthy xeno “ally” turns on you, then you can simply revoke access to those lasers you loaned them. That not only disarms the ships equipped with the blueprints you gave them, it also disarms ships armed with weapons derived from your gifts and the documentation, controls, and hardware suddenly become inscrutable. You could have soldiers looking at their guns wondering what the trigger does. This perk also protects from traitors trying to give away your technology as well.

While it will prevent Chaos from using my tech against me, it doesn't necessarily prevent them from corrupting it anyway. Even if it's useless to them, they might decide to corrupt my stuff in order to reduce it's functionality or render it inoperable out of spite.

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u/Explorer-Ambitious — 1 day ago

Hyperdrive(Stellaris) Vs Warp Drive(40k)

Hey everyone. Just brainstorming some headcanon here for some Stellaris vs Warhammer action. The Stellaris 1.7 jump gives you a perk called Hyperlane Compatibility Port that basically adds hyperlanes to most interstellar settings you go to, ensuring your hyperdrives continue to work. But I'm trying to reason out the headcanons between 40k warp drives and stellaris hyperdrives. I know 40k is pretty vague at the best of times, but do any of you know what the effective range of the Warp Drives are?

My current thoughts are that while 40k warp drives can be faster and more direct under ideal conditions, stellaris hyperdrives, while a bit more roundabout due to the nature of hyperlanes, are far safer and more reliable. Plus, unless they are monsters like the Eye of Terror or the Cicatrix Maledictum, which have actual, devastating effects on realspace, I'd imagine warps storms would have less effect on hyperdrive usability since hyperdrives use Hyperspace to travel rather than the warp. Also, wouldn't psionic drives from Stellaris basically be the best of both worlds? As they would be able to use hyperlanes normally, but also have the ability to traverse the warp if needed. Though if you just REALLY didn't want to risk the warp at all, you could just use jumpdrives instead, which use pure technological means and don't rely on the Shroud/Warp at all.

Edit: I just remembered that while the Imperium spans the galaxy, they only actually control a small portion of it due to relying on full explored and charted warp paths, with large sections of the galaxy being left mostly untouched by mankind. But with hyperlanes, barring Chaos intervention, reaching these sections of the galaxy would be far simpler. Which would allow a civilization using Hyperdrives to create a massive hegemony without ever even stepping on the Imperium's toes by only expanding into areas without charted warp space.

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u/Explorer-Ambitious — 6 days ago