Wind Waker freezing at specific cutscene in my gamecube
Hi everyone,
I’m running into a consistent freeze on The Legend of Zelda: The Wind Waker (NTSC) on my original DOL-001 GameCube. Every time I trigger the cutscene entering in the last door that drop a cinematic rescuing the sister at the Forsaken Fortress, the screen goes white and the system freezes.
Here is my current setup:
Hardware: DOL-001 (USA) with PicoBoot mod and an HDMI adapter for a modern TV.
Software: Swiss v0.6 (r2073).
Storage: 64GB SD card in a passive adapter in Slot B (running at 13.5 MHz).
Config: System output is forced to 480p. And i emulate memory card
What I’ve already tried:
Tried forcing 480i instead of 480p.
Disabled "Widescreen Hack" and other game-specific patches.
Horizontal/Vertical scale is set to 0.
I suspect this might be a hardware bottleneck because I am using a passive adapter in Slot B to load the ISO and the virtual memory card simultaneously, or potentially a corrupt save file/ISO. Has anyone experienced this specific freeze at this point in the game?
Any advice would be appreciated. Thanks!