My incremental city builder (Roll to Riches) has a playtest live on steam :)
Hi everyone
I am working on an incremental city builder. Its medieval/viking themed with a bit of board game vibes with the dice.
Link to the playtest: https://store.steampowered.com/app/4704530/Roll_to_Riches/
Gameplay-wise you roll dice for resources -> build buildings with resources to gain more dice. Once a ~minute a merchant arrives where you can sell your resources and buy upgrades.
Currently the merchant loop makes it so you cant idle or atleast not for long. So I've been thinking about adding in an "auto sell all" idle button, so you just sell all when the merchant arrives and it all keeps going.
Not in the playtest, but planned for later is that once you unlock certain buildings you can choose certain specializations. Like cloth and beam unlock ship building. Once you lock in a specialization you cant pick another one.
Would love any and all thoughts and feedback on this :)