Design of a Large-Scale Trampoline
How do you go about designing a large-scale model train?
I don’t really see the point in using a Royal chassis or similar.
I’d love to see your best creations.
How do you go about designing a large-scale model train?
I don’t really see the point in using a Royal chassis or similar.
I’d love to see your best creations.
This is my new Trumpler.
Since many people advised me that the battering ram should be placed on the second floor and that the Trumpler should be three stories tall, I designed it this way.
I used to mainly use two-story Trumplers.
The biggest reason for that was the parts I used to build them.
With a two-story Trumpler, every part served a meaningful purpose.
However, with a three-story Trumpler, I simply can’t fill all the space, so I have no choice but to use walkways and shelves to fill the empty areas.
How do you all make use of the empty space?
I don’t like making the first level a skeleton structure using frames, because it causes major issues with stability and top speed.
Also, what do you think of the idea of using shelves to fill the gaps between battering rams—a known flaw in their design?
I thought that if we blocked the gaps with shelves, it would make repairs easier and, unlike a standard frame, provide better defense.
I thought it was a revolutionary idea, but I still haven’t been able to prove whether it’s actually effective.
Take a look at my Trampler.
I’m not sure if my Trampler is good or bad, but the battering ram often slams into the ground, causing significant damage to the Trampler itself.
If I place the battering ram on the second tier to prevent this, I run into the problem of being unable to deal damage to the enemy.
How should I position the battering ram to avoid this issue?
The Korean server is currently experiencing extremely severe lag.
Is this the case on other servers as well?