Concept:support tycoon

Tycoon is a support that heavily influences the round if he dies he becomes basically becomes useless for 30 seconds his color scheme is purple he’s a pale bald suit and tie depressed man with a briefcase
The passive is called economy it makes it so when you gain a kill you earn 30 dollars assist are 15 just staying alive for 5 seconds gives you a dollar also when you die you lose all money and you can not earn money for 39 seconds after a respawn
The m1 is called briefcase it makes it so when you use it you will do a melee attack if held it will block all incoming attacks except hyper lasers lasers these blocks can only work in the front
The name for the m2 is called drone this will make you go into a drone and allow you to watch the fight and shoot there are three ammo types first is rapid it dose a little damage with a high speed in fire rate then there’s napal it is a projectile so it won’t go in a strait line but it will leave a fire trail and give enemies the poison effect it makes no sense but it dose a after damage affect so it works the final ammo is Rocket it’s just a slow rocket with good damage
The Q ability is called laser door it makes it so you place a door down and walk into it when in it you will enter a world that has alternate colors then the map you are in you can fly in this world you cannot see enemies and they can’t see you same with teammates this will let you go to places and teleport to them and have a safe place to be in
E ability name shop when using this ability it will open up a shop ui and letting you purchase buffs for your allies and Debuffs for your enemies in the shop you may also increase the percentage of these and how long they last with some money of course
Phinisher name is heywire this will put you in a form that lets you buy 5 things for free and if you’re in the annihilation game mode, it will give you five points. If you are in the conqueror game mode, it would stop the enemy team from earning any points for 10 seconds. If you are in transport, then the cart will move to the enemies side, no matter what for 5 seconds in the conquer game mode the enemy team can still stop you from earning points if they’re still on it and that’s all I believe it’s just a normal support with high influence on the round, but if mess with then will give your team the leverage that it needs

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u/Far_Pangolin1790 — 6 days ago
▲ 2 r/PerkByDaylight+2 crossposts

The collector

The collector is a killer concept I made the playstyle is a snowballer it’s a guy with a pouch and a blue cloak he is made out of mist and has yellow dots as his eyes his power is called entities pouch at the start of the match you gain a weapon that is from one of the five free killers it will make it so your basic attacks gain unique attributes like Billy’s hammer will break pallets and generators with a special break and will just put you in the after hit animation these weapons are made out of mist you get them from each survivor you put in the dying state will drop a fragment of a weapon giving you a new basic attack option you can also collect items for each item in your pouch you will gain a permanent buff with four items being the last buff you gain you can get items on the ground and in chest you can also open chest in one second but doing this will only count as half you can also do this to dying state survivors if they don’t have a item you only get half a point if they have a item it counts as a whole for survivors to counter this guy there are two chests that spawn on the map with black mist flowing out of them when open the mist lashes out at you and you lose a health state this can not put you in the dying state when in the chest you are able to grab a item and a fragment when grabbing a item it will give you the item full charge a goes up a rarity when grabbing a fragment the weapon corresponding will go into a locked state for 30 seconds the perks are pretty unique id say
First perk is :finders keepers: when a survivor Opens a chest they will find the a rarity one lever lower the. The item there holding they must pick it up if not and just walk away then both items vanish a will add half a point to the ycollectors pouch
Second perk is :you snooze you lose: if you hit a survivor with a basic attack they will drop there item if that specific survivor tries to pick it up again they will lose one health state this will not happen if another survivor picks up the item
Third perk is :penalty: when a survivor is on the second hook state and on a hook all item within. 5 meter radius of the hook all items will disappear even in others hands but not in chests or the collectors pouch and I think that’s all I have a mori and lore idea for this guy also a survivor to go with it but I don’t know if I should tell

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u/Far_Pangolin1790 — 7 days ago