Image 1 — I built a free desktop PDF toolbox because I got tired of bloated PDF software
Image 2 — I built a free desktop PDF toolbox because I got tired of bloated PDF software
Image 3 — I built a free desktop PDF toolbox because I got tired of bloated PDF software

I built a free desktop PDF toolbox because I got tired of bloated PDF software

For the past few months I've been building a Windows app called Yay PDF.

The goal was simple: make a fast PDF toolbox that doesn't require uploading your files to the cloud for every little task. Everything runs locally on your PC, and it's designed to launch quickly without feeling bloated.

Current features:

  • Merge PDFs
  • Split PDFs
  • Read PDFs
  • Compress PDFs
  • Add watermarks
  • Lock/Unlock PDFs

I'm still actively developing it, so there are plenty more features coming.

To celebrate the launch, it's free right now for anyone who wants to try it.

Microsoft Store:
https://apps.microsoft.com/detail/9nt16cgn5dgk

I'd really appreciate honest feedback—good or bad. If there's a PDF feature you wish existed or something that annoys you about existing PDF software, let me know. I'm building this based on real user feedback rather than trying to cram in every feature imaginable.

u/FeedFall8 — 4 days ago
▲ 13 r/electronjs+1 crossposts

I built a free desktop PDF toolbox because I got tired of bloated ad based PDF software

For the past few months I've been building a Windows app called Yay PDF.

The goal was simple: make a fast PDF toolbox that doesn't require uploading your files to the cloud for every little task. Everything runs locally on your PC, and it's designed to launch quickly without feeling bloated.

Current features:

  • Merge PDFs
  • Split PDFs
  • Read PDFs
  • Compress PDFs
  • Add watermarks
  • Lock/Unlock PDFs

I'm still actively developing it, so there are plenty more features coming.

To celebrate the launch, it's free right now for anyone who wants to try it.

Microsoft Store:
https://apps.microsoft.com/detail/9nt16cgn5dgk

I'd really appreciate honest feedback—good or bad. If there's a PDF feature you wish existed or something that annoys you about existing PDF software, let me know. I'm building this based on real user feedback rather than trying to cram in every feature imaginable.

u/FeedFall8 — 4 days ago
▲ 2 r/mcrealmsservers+1 crossposts

I built a LifeSteal SMP Realm in 2026

I've been working on this Minecraft Bedrock Survival Realm for months and finally launched DragonForge Season 4. I wanted something that felt like a long-term server instead of a quick cash-grab or vanilla copy, so I've been building custom systems, balancing progression, and adding new content throughout development.

The realm features floating starter islands above a full survival world, guilds, land claiming, Lifesteal, custom dungeons, bosses, unique runes, god weapons, Java-style PvP, quests, weekly events, and an economy that rewards long-term progression. I'm actively updating it based on player feedback, so it's still evolving every week.

If you're looking for a Bedrock community to stick with rather than another realm that disappears after a week, this is what I've been building.

Link to world: TR3GY0XYP4Q

u/FeedFall8 — 8 days ago

I built an RPG + LIfesteal Realm! with Island generation and Hypixel Skyblock elements

Most Bedrock Realms die after a few days, so I started building one focused entirely around long-term progression and community politics instead. Been developing this project for months now and finally reached the point where the world actually feels alive. The world is centered around oceans, island nations, dragons, hidden structures, clan wars, custom dungeons, underwater progression systems, and long-term faction conflicts. A huge amount of the systems were custom-coded specifically for Bedrock because I wanted the realm to feel closer to an MMO than a normal SMP.

u/FeedFall8 — 2 months ago

2026! DragonForge Season 3 | Bedrock Realm | LIFESTEAL + RPG SMP

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This isn’t some copy-paste MCBE realm or a quick cash-grab SMP. DragonForge Season 3 is my attempt at turning a Minecraft Bedrock Realm into a full-scale ocean fantasy MMORPG with factions, exploration, progression systems, clan wars, custom classes, dungeons, bosses, and long-term player politics.

The world is built around massive oceans, island nations, hidden structures, underwater progression, dangerous zones, and custom systems designed to keep the realm alive long-term instead of dying after a few days like most Bedrock realms.

Season 3 includes:
• up to 50 custom dungeons across the map
• custom boss arenas + hidden world events
• weekly clan wars with rotating objectives/rewards
• mythics, god weapons, and special loot for top clans
• deep sea abilities + underwater progression systems
• overhauled rune/combat systems with 25+ passives
• Java-style PvP enabled on Bedrock
• dragons used for transportation across oceans
• custom economy balancing + island progression
• factions, nations, alliances, betrayals, and wars
• custom quests, cosmetics, loot systems, and exploration content
• completely custom terrain and world generation

I’m mainly looking for long-term MCBE players, builders, grinders, PvPers, faction leaders, and people who want to actually help shape a growing realm/community over time. The realm is still actively developed every week and a huge amount of the systems were custom-coded specifically for this project.

Realm Code: TR3GY0XYP4Q

reddit.com
u/FeedFall8 — 2 months ago

Nations + Clan Wars | 2026 Lifesteal SMP | Looking for longterm and passionate players!

DragonForge Season 3 | Bedrock Realm | Long-Term MMO Survival Project

I’ve been quietly rebuilding this server from the ground up for a long time now, and Season 3 is finally at the point where I feel confident opening it to more long-term players.

This isn’t a quick cash-grab realm or a copy-paste SMP. DragonForge is basically my attempt at turning Minecraft Bedrock into a large-scale ocean fantasy MMORPG with factions, exploration, progression systems, world events, clan wars, custom classes, dungeons, and long-term politics between players.

The world is centered around massive oceans, island nations, hidden structures, underwater progression, dangerous zones, and custom systems designed to make the server feel alive over time instead of dying after 3 days.

Some of the biggest Season 3 features:

• up to 50 custom dungeons generated throughout the world
• custom boss arenas + hidden world events
• weekly clan wars with rotating objectives and rewards
• mythics, “god weapons,” and special loot for top clans
• deep sea progression systems with underwater bonuses/abilities
• fully overhauled rune + combat ability systems
• Java-style PvP for faster combat
• dragons that players can use for transportation across oceans
• custom economy balancing + island progression
• long-term factions, nations, alliances, betrayals, wars
• custom quests, cosmetics, loot systems, exploration content
• completely custom terrain/map generation

The biggest thing though is that I genuinely want this to become a real long-term community server where players actually recognize each other over months instead of servers constantly wiping and disappearing.

I’m mainly looking for:

  • long-term players
  • builders
  • grinders
  • PvPers
  • faction leaders
  • players who roleplay and engage in politics
  • people who enjoy exploration/worldbuilding
  • players willing to help shape the server while it grows

The server is still actively being expanded literally every week. A huge amount of the systems were custom-coded specifically for this project and I’m constantly balancing/fixing/improving things based on feedback.

Realm Code:
TR3GY0XYP4Q

Discord:
discord.gg/c8KfHsJ

If you join early, you’ll basically be part of the foundation of the world before the larger playerbase arrives.

i.redd.it
u/FeedFall8 — 2 months ago