u/Fen0612

Image 1 — OW_Ronograd Antistasi?
Image 2 — OW_Ronograd Antistasi?

OW_Ronograd Antistasi?

This is coming from someone who has never played a game of ARMA Antistasi. I like the concept of a people's conflict / rebellion. I also like scavenging. Since the addition of looting on compounds, there is now reason to occupy some of them. Logistics vehicles would act as both HQ and arsenal/storage and would be set up somewhere.

Conceptual Issues:

Not sure what to do about residential compounds. Besides a conflict of resources, not much of a reason to have UNIDB invaders engage a rebel group.

Just some excess information: Ronograd Hospital has lootable melees and rotten food. Was thinking about occupying a compound to retain the resource vehicles (for transportation for the main force). Locked rooms are bunker instance only. Not sure if they unload if no players are within the area (my best guess is that it won't unload). Should this not be the case, locked rooms are a means of stashing small items beyond logistic vehicles.

u/Fen0612 — 18 days ago