u/Few-Permission2566

Classroom key (2NW) not working

First time playing SH1. Not sure if it's a bug but after acquiring the classroom key in the courtyard from the roof's drainage puzzle, the key won't open the locked doors. Im assuming "NW" means North West which is also where the only remaining locked doors are and no matter how much I interact with them or use the key from my inventory, the "It's locked" message is the only thing that comes up. I went back all around the school and even watched a gameplay video where they manage to unlock the door in the screenshot and mine still displays this. Am I missing something?

u/Few-Permission2566 — 19 days ago
▲ 1 r/serum

Need help with recreating subtle effect on an iconic synth preset

I am currently attempting to recreate the "Mini Pulse" Lead, an iconic sound used in trap beats notably by producer Zaytoven. It originally comes from the Yamaha Motif synth rack and has been sampled into kontakt banks. At first listen, it seems like a simple sounding synth however it is way more complex than meets the ear.

For the most part I think I managed to recreate it at roughly 97% accuracy (certain LFO and filter automations are off). However one feature from the original sound has this effect where the portamento time varies depending on the distance a note has to glide. For example, if you play a C note and then a D note 2 semitones up the portamneto glide is roughly 30 ms, and if you play that same C note and play another C note an octave below, the portamento time is roughly 120 ms.

This effect can be seen in my video (Sory for the low framerate), where the first pattern was made with the Kontakt preset and the 2nd pattern with my Serum recreation. You can clearly hear a difference with how mine maintains a consistent portamento time. Do any Serum experts know how to recreate that effect on serum 2 (portamento times and distance between each note increasing simultaneously).

u/Few-Permission2566 — 21 days ago