u/Few_Dinner

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To eliminate hackers from both leaderboards and standard matches, Pixonic must move from a reactive "report-only" system to a proactive, data-driven defense.
Here is a definitive strategy for account termination and game integrity:
1. The "Server-Side Physics Guard" (Real-Time Detection)
The most effective way to stop hackers is to monitor metrics that are physically impossible for a human or a legitimate client to achieve: 
Movement Validation: The server should instantly flag any robot moving faster than its theoretical maximum speed (including abilities and boosters). If a player travels from point A to point B in a timeframe that defies game physics, they should be auto-kicked. 
Damage-to-Gear Ratio: If a player using low-level equipment (like the Level 1 Cossacks seen on the leaderboard) deals massive, high-tier damage, the system should trigger an immediate "Illegal Modification" flag. 
2. ID-Primary Identification (Anti-Hidden Nicknames)
Hackers use special characters to become "unsearchable" and avoid manual reports. 
Mandatory Numeric ID Visibility: The unique Player ID (e.g., 6CXT76) must be displayed next to the nickname in all views: leaderboards, loading screens, and in-battle HUDs. 
Post-Match Integrated Report: The final statistics screen must include a "Report" button for every player that automatically attaches the server log of that specific match. This would allow Pixonic to see exactly where the "God Mode" or "Infinite Reload" occurred. 
3. Automatic "Leaderboard Cleansing" (Pre-Reward Sweep)
The data from current events already identifies the hackers. 
Mathematical Anomaly Filter: Any account in the Champion League maintaining an elite-tier win rate or Honor average while using "meme" or Level 1 hangars should be flagged for instant review. 
Top-Tier Scrutiny: Before distributing event rewards, the system should perform a mandatory sweep of the Top 100 players. Any account showing an "impossible pace"—such as maintaining 6,500+ Honor per match for 20 hours straight—should be terminated, and their rewards redistributed to legitimate players. 
Summary of the Strategy
By treating the Numeric Player ID as the primary identity (bypassing special characters) and using simple "time-vs-gain" calculations, hackers would have nowhere to hide.

u/Few_Dinner — 18 days ago

Congratulations to us! We’ve officially reached the final stage of the 'Ultimate Martian Marathon,' or as it’s better known: 'The Annual Gathering of the God-Tier Immortal Hellburns.'
It’s truly heartwarming to see Pixonic’s leaderboard technology at work. We spent the first four phases sweating, grinding, and trying to play legitimately—fighting through a sea of hackers just to prove our worth. And for what? To reach the 'Final Stage' and realize we’ve been the punchline of a very expensive joke all along.
Look at the math, it’s purely magical:
The top player has 87,920 points. In roughly 54 hours, that’s over 2.1 Million Honor points. Even if we assume these 'titans of industry' play 20 hours a day, they’d need to average 6,500+ Honor every single match.
Doing that with a hangar of Level 1 robots isn’t 'skill'—it’s a miracle. I didn't realize the Champion League was actually a circus where Level 1 Cossacks are the main attraction.
The cherry on top?
We can’t even search for their profiles because their nicknames are written in ancient hieroglyphics and forbidden symbols specifically designed to break our search bars. It’s a genius move, really: cheat in broad daylight, post the evidence on a public leaderboard, and use a 'voodoo nickname' so no one can report you.
We didn’t just reach Phase 5; we reached peak stupidity. We played our hearts out just to be made fools of by a leaderboard that Pixonic clearly treats as a 'fan art gallery' rather than a tool for moderation.
GG, Pixonic. The joke’s on us

u/Few_Dinner — 18 days ago

The 'MRG' leaderboard has become a list of hackers that you must act upon.
Mathematical Proof of Fraud:
Top Player: M I C A H B E L (87,920 points). 
Requirement: 10 event points = 250 Honor points. 
Total Earned: 2,198,000 Honor points in just 54 hours. 
Pace: This requires a non-stop average of 40,700 Honor per hour for over two days straight. 
Even if playing 24/7, reaching ~5,400 Honor every 8 minutes is physically impossible for any legitimate player. 
Furthermore, many of these players are deliberately using special/illegal characters in their nicknames to prevent the community from searching for their IDs and reporting their hangars. This is a clear tactic to hide their cheating.
Pixonic, you have the data. These leaderboards provide all the evidence needed to filter and permanently ban these accounts. Please clean up the game.
Thank you."

u/Few_Dinner — 19 days ago

Hi Pixonic,
The current 'MRG stage 5/5' event started today at 10:40 AM. As of 10:42 PM (roughly 12 hours later), the player in 1st place (ID: 6CXT76) already has 25,930 points.
The Math:
• Conversion: 10 event points = 250 Honor points.
• Total Honor Earned: 648,250 points in just 12 hours.
• Hourly Pace: ~54,020 Honor per hour.
• Match Pace: If playing non-stop (avg. 8 min per match), they would need to earn ~7,200 Honor every single match for 12 hours straight.
As seen in the attached hangar screenshot, this player is in Champion League using Level 1 Cossacks. It is physically and mathematically impossible to maintain a 7,000+ Honor average per match with this hangar.
This is clear evidence of hacking (likely 'God Mode' or speed hacks). Pixonic should use these leaderboards as a filter to automatically ban these accounts and keep the game fair for everyone.
Please investigate and ban account 6CXT76

u/Few_Dinner — 21 days ago