
▲ 2 r/blender
(not a render) How would you go about making this?
And what im talking about is the elongated holes of the sides of these handguards (not the picatinny rails).
I've only recently started blender, and I want a third-opinion from other modelers on how they'd do this. I was thinking of using booleans for the hole, and then the array modifier to just repeat it.
u/FirstCulture5981 — 4 days ago