Making Of [Harbingers of Destiny] Intro FMV part 1 scene discussion compilation
See https://www.youtube.com/watch?v=ZMYtnoyzGwI for the Intro FMV itself, it's strictly 320x240, made with period-authentic Blender, 2.49, the last Blender version to feature the Blender Internal renderer, to get as close to that late 90s FMV aesthetic as I couldn't nail it with modern Blender version. I use mostly period authentic software and methods, and a custom C game engine that will eventually be able to run on the real PSX hardware to create this unapologetically 90s JRPG, conceived around the milennium, making it a reality now!