u/Formal-Way-8437

Well, to celebrate I'm going to Create a different Kit that I would like to see.

Name Gilgamesh

Lightning element

Destruction path

Passive Gilgamesh enters the battle and summons the Chains of Heaven (They appear in the order of action with a Variable speed of 90 with a minimum of 80 and a maximum of 170) when Gilgamesh attacks an enemy the chains advance their action by 25% and increases the damage inflicted by Gilgamesh by half the speed of the chains (minimum increase 40%, and maximum 85%) when the chains act they hit everyone enemies and inflict Constriction on them that acts as a Dot that deals damage based on 50% of Gilgamesh's attack and 50% of the chains' speed This dot can be stacked 5 times. This Dot is only Triggered when the enemy takes action and has a 15% chance of immobilizing the enemy who is going to attack. If an ally Buffs Gilgamesh he has a 35% chance of doubling the Buff, at the same time Blocking the Buffs so that only he can receive them. If an enemy hits Gilgamesh, the Dot of Constriction increases its damage by 100% of Gilgamesh's attack and 50% of the chains' speed.

Basic attack Does 100% damage based on attack and speed. advances the action of the chains of heaven

Basic Skill. Consume 2 skill points and open the Gate of Babylon by making it appear in the order of action and obtain the state Bearer of the Sword of Rupture EA.

Improved Basic Skill. While Gilgamesh is in the Sword of Rupture EA state, this ability will hit all enemies on the field at Base at 200% of the attack and constrict stacks on enemies capped at 5 increasing damage by 100% at most. If this ability kills any enemy Gilgamesh will gain a Stack of Pride (Treated as a Buff) each stack of pride capped at 10 has a 5% chance to remove the EA Sword of Rupture wielder's improved status.

ultimate Gilgamesh activates EA and begins to accumulate energy during. In his next action Gilgamesh releases all the accumulated force based on the actions consumed by allies in a Strike to all enemies based on 400% of the attack increased by 20% for each action taken between the activation turn and the launch of the Strike with a limit of 200%. This Strike safely executes Normal enemies regardless of protections and Burns the health of elite enemies by 10%. If it is an enemy with several phases, the burned life remains, leaving it in the following phases with 90% of its life as Maximum life. If the enemy does not have multiple Phases, immediately Activate all Constriction stacks applied to it.

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u/Formal-Way-8437 — 18 hours ago