The Last of Us Part I (PC) - GTX 1070 + i7-6700K optimization help
Hi everyone,
I've been trying to optimize The Last of Us Part I on my PC and I'd really appreciate some advice from people with experience tuning this game, especially on Pascal GPUs.
My system
- GPU: NVIDIA GTX 1070 8GB
- CPU: Intel i7-6700K @ 4.0 GHz
- RAM: 16 GB DDR4
- OS: Windows 10 Pro
- Driver: 582.28
- Resolution: 1920x1080
- Monitor: Dell U2414H (60 Hz, no G-SYNC / FreeSync)
Current NVIDIA Control Panel settings
- Power Management: Prefer Maximum Performance
- Low Latency Mode: ON
- Texture Filtering Quality: Quality
- Vertical Sync: ON
- Triple Buffering: OFF
- Max Frame Rate: OFF
- Image Scaling: OFF
In-game VSync is OFF.
Graphics settings
I spent quite a bit of time tweaking the graphics settings instead of simply using the High preset.
Main changes include:
- High textures
- Reduced shadow quality
- Medium lighting
- Medium volumetrics
- High SSR
- Medium Screen Space Shadows
- High LOD
- High texture filtering
The goal was to maximize image quality while keeping good frame pacing.
Benchmark results
Built-in benchmark
Average FPS: 40.7
Minimum: 31.2
1% Low: 26.8
0.1% Low: 17.1
After tweaking settings
Average FPS: 42.8
Minimum: 29.6
1% Low: 21.5
0.1% Low: 16.9
Average FPS improved, but 1% lows became noticeably worse.
Real gameplay benchmark (heavy rain area)
10-minute gameplay session.
Average FPS: 37.8
Minimum: 17.8
Maximum: 57.9
1% Low: 20.6
0.1% Low: 7.4
This area includes heavy rain, wet surfaces, reflections, dynamic lighting and a lot of asset streaming.
What I've observed
- GPU usage stays close to 99% most of the time.
- CPU doesn't appear fully saturated.
- VRAM usage stays below the 8 GB limit.
- Using NVIDIA Control Panel VSync feels smoother and produces less tearing than the game's own VSync on my system.
- Lowering SSR settings didn't noticeably improve performance but did reduce visual quality, so I restored them.
- Shadow quality seems to have the biggest performance impact.
My questions
- Does anyone with a GTX 1070 (or similar Pascal GPU) have settings that consistently outperform these results?
- Are there any "hidden" settings that have a large FPS impact but minimal visual impact?
- Have you found any NVIDIA Control Panel settings that improve frame pacing specifically for this game?
- Is the poor 1% low performance mostly caused by the game engine and asset streaming, or do you think there are still settings worth adjusting?
- Would you recommend targeting a stable 40–45 FPS with higher image quality instead of trying to reach 60 FPS on this hardware?
I'm happy to share my full graphics-settings.txt and MSI Afterburner hardware logs if that helps.
Thanks in advance!