Is Absorption overpowered?
it’s my first time DMing savage worlds (specifically the super powered companions manual) and one of my players decided to make a super who absorbs attacks to become stronger. The main problem is that this power is so powerful that i have no idea how to actually hurt her. From my understanding she only needs a 4 on an absorption check to absorb a wound and she usually does at least and 8. i could also just do higher damage, but the other characters would get oneshotted every turn, so at the moment i really have no idea how to make her feel in danger. my tactic right now has been to immobilise her so that she can’t protect the other players or attack my minions, but she’s never in actual danger. any advice? THANKS