
With the New Points Update. It’s time to start incorporating Daemons so I can have Units on the Board.
I’m still waiting on Two Blue horrors and two screamers.

I’m still waiting on Two Blue horrors and two screamers.
Reviewing the rules, apparently there’s no limit on redeploying enhancements at the start of a game. I used this last during my last game and it went better than expected and I actually won, playing purge the foe. Is something I should consider as a go to or just a silly list:
Gimmick list (2,000 Points)
Thousand Sons
Changehost of Deceit and Ritual of Regeneration (3 Detachment Points)
Force Dispositions: Purge the Foe, Reconnaissance
Strike Force (2,000 Points)
ATTACHED UNITS
Attached unit 1
Ahriman (100 Points)
• Attached as: Leader (Character)
• Warlord
• 1x Black Staff of Ahriman
• 1x Inferno bolt pistol
• 1x Transmogrifying Blast
Tzaangor Enlightened with Fatecaster Greatbows (55 Points)
• Attached as: Bodyguard ()
• 1x Aviarch
◦ 1x Close combat weapon
◦ 1x Fatecaster greatbow
• 2x Enlightened
◦ 2x Close combat weapon
◦ 2x Fatecaster greatbow
Attached unit 2
Sorcerer (85 Points)
• Attached as: Leader (Character)
• 1x Force weapon
• 1x Inferno bolt pistol
• 1x Pandaemonic Delusion
Rubric Marines (100 Points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Sorcerer
◦ 1x Force weapon
◦ 1x Inferno bolt pistol
◦ 1x Malefic Curse
• 4x Rubric Marine
◦ 4x Close combat weapon
◦ 1x Icon of Flame
◦ 3x Inferno boltgun
◦ 1x Soulreaper cannon
Attached unit 3
Sorcerer (100 Points)
• Attached as: Leader (Character)
• 1x Force weapon
• 1x Inferno bolt pistol
• 1x Pandaemonic Delusion
• Enhancements: Duplicitous Malediction
Rubric Marines (100 Points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Sorcerer
◦ 1x Force weapon
◦ 1x Inferno bolt pistol
◦ 1x Malefic Curse
• 4x Rubric Marine
◦ 4x Close combat weapon
◦ 1x Icon of Flame
◦ 3x Inferno boltgun
◦ 1x Soulreaper cannon
Attached unit 4
Sorcerer in Terminator Armour (95 Points)
• Attached as: Leader (Character)
• 1x Force weapon
• 1x Gaze of Hate
• 1x Inferno combi-bolter
Scarab Occult Terminators (370 Points)
• Attached as: Bodyguard ()
• 1x Scarab Occult Sorcerer
◦ 1x Force weapon
◦ 1x Inferno combi-bolter
◦ 1x Malefic Curse
• 9x Scarab Occult Terminator
◦ 2x Hellfyre missile rack
◦ 7x Inferno combi-bolter
◦ 9x Prosperine khopesh
◦ 2x Soulreaper cannon
Attached unit 5
Tzaangor Shaman (60 Points)
• Attached as: Leader (Character)
• 1x Baleful Devolution
• 1x Force stave
Tzaangor Enlightened with Fatecaster Greatbows (55 Points)
• Attached as: Bodyguard ()
• 1x Aviarch
◦ 1x Close combat weapon
◦ 1x Fatecaster greatbow
• 2x Enlightened
◦ 2x Close combat weapon
◦ 2x Fatecaster greatbow
Attached unit 6
Tzaangor Shaman (60 Points)
• Attached as: Leader (Character)
• 1x Baleful Devolution
• 1x Force stave
Tzaangor Enlightened with Fatecaster Greatbows (55 Points)
• Attached as: Bodyguard ()
• 1x Aviarch
◦ 1x Close combat weapon
◦ 1x Fatecaster greatbow
• 2x Enlightened
◦ 2x Close combat weapon
◦ 2x Fatecaster greatbow
CHARACTERS
Kairos Fateweaver (295 Points)
• 1x Infernal Gateway
• 1x Staff of Tomorrow
Lord of Change (300 Points)
• 1x Bolt of Change
• 1x Rod of sorcery
• 1x Staff of Tzeentch
OTHER DATASHEETS
Mutalith Vortex Beast (170 Points)
• 1x Betentacled maw
• 1x Mutalith claws
• 1x Warp vortex
Which one has a better paint job? Also feel free to leave feedback.
I just got my LoC done besides the base and I just ordered another for Kairos. Which one is better for 40K?
I got 30 Tzaangors and finish all my bases for my models then I’m done with about 4500 points. Open to feedback, and recommendations, specifically for the bases.
Hey everyone, I’m trying new detachments for 11th edition and here’s a list I’m debating on using against an imperial guard. Note about the army I’m playing, he has over 200 Cadians.
Guard (2,000 Points)
Thousand Sons
Ritual of Regeneration and Warpforged Cabal (3 Detachment Points)
Force Dispositions: Disruption, Purge the Foe
Strike Force (2,000 Points)
ATTACHED UNITS
Attached unit 1
Infernal Master (100 Points)
• Attached as: Leader (Character)
• Warlord
• 1x Fires of the Abyss
• 1x Force weapon
• 1x Inferno bolt pistol
• Enhancements: Warp Syphon
Rubric Marines (190 Points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Sorcerer
◦ 1x Force weapon
◦ 1x Malefic Curse
◦ 1x Warpflame pistol
• 9x Rubric Marine
◦ 9x Close combat weapon
◦ 1x Icon of Flame
◦ 9x Warpflamer
Attached unit 2
Exalted Sorcerer (105 Points)
• Attached as: Leader (Character)
• 1x Astral Blast
• 1x Force weapon
• 1x Inferno bolt pistol
• Enhancements: Biomechanical Mutation
Rubric Marines (100 Points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Sorcerer
◦ 1x Force weapon
◦ 1x Inferno bolt pistol
◦ 1x Malefic Curse
• 4x Rubric Marine
◦ 4x Close combat weapon
◦ 1x Icon of Flame
◦ 3x Inferno boltgun
◦ 1x Soulreaper cannon
Attached unit 3
Exalted Sorcerer (90 Points)
• Attached as: Leader (Character)
• 1x Astral Blast
• 1x Force weapon
• 1x Inferno bolt pistol
Rubric Marines (100 Points)
• Attached as: Bodyguard (Battleline)
• 1x Aspiring Sorcerer
◦ 1x Force weapon
◦ 1x Inferno bolt pistol
◦ 1x Malefic Curse
• 4x Rubric Marine
◦ 4x Close combat weapon
◦ 1x Icon of Flame
◦ 3x Inferno boltgun
◦ 1x Soulreaper cannon
Attached unit 4
Exalted Sorcerer on Disc of Tzeentch (90 Points)
• Attached as: Leader (Character)
• 1x Arcane Fire
• 1x Force weapon
• 1x Inferno bolt pistol
Tzaangor Enlightened with Fatecaster Greatbows (110 Points)
• Attached as: Bodyguard ()
• 1x Aviarch
◦ 1x Close combat weapon
◦ 1x Fatecaster greatbow
• 5x Enlightened
◦ 5x Close combat weapon
◦ 5x Fatecaster greatbow
DEDICATED TRANSPORTS
Chaos Rhino (90 Points)
• 1x Armoured tracks
• 1x Havoc launcher
• 1x Inferno combi-bolter
• 1x Inferno combi-bolter
OTHER DATASHEETS
Defiler (310 Points)
• 1x Ectoplasma destructor
• 2x Excruciator cannon
• 1x Heavy reaper autocannon
• 1x Heavy reaper autocannon
• 1x Shearing claws
Forgefiend (135 Points)
• 2x Ectoplasma cannon
• 1x Ectoplasma cannon
• 1x Forgefiend claws
Mutalith Vortex Beast (170 Points)
• 1x Betentacled maw
• 1x Mutalith claws
• 1x Warp vortex
Mutalith Vortex Beast (170 Points)
• 1x Betentacled maw
• 1x Mutalith claws
• 1x Warp vortex
Sekhetar Robots (80 Points)
• 2x Sekhetar Robot
◦ 2x Close combat weapon
◦ 2x Heavy warpflamer
◦ 2x Hellfyre missile rack
◦ 2x Pyreflux meltagun
Sekhetar Robots (80 Points)
• 2x Sekhetar Robot
◦ 2x Close combat weapon
◦ 2x Heavy warpflamer
◦ 2x Hellfyre missile rack
◦ 2x Pyreflux meltagun
Sekhetar Robots (80 Points)
• 2x Sekhetar Robot
◦ 2x Close combat weapon
◦ 2x Heavy warpflamer
◦ 2x Hellfyre missile rack
◦ 2x Pyreflux meltagun
Just need to paint:
30 - Tzaangors
15 - Terminators
1 - Rhino
1 - sorcerer in terminator armor
LoC - need to finish weapons
I’ve played 3 games against Emperor’s Children and got smoked each time. By the beginning of the second turn I have more than half of nuts opponent’s army breathing down my neck and MVB or defiler is dead or near death. The assault perk is what is what’s causing my headache, I believe. Does anyone have any tips or similar issues. Also any armies that give you heartburn and/or tips for those match ups as well.
Not my best build but relatively pleased with the paint job.
I got my defiler and I’m just wondering how people are building it with T-Sons. Since T-sons tend to be a shoot first army / cast doom bolt I was thinking of making my defiler a heavy melee brute. Here’s my build that I’m thinking please let me know your thoughts.
Defiler (250 Points)
• 1x Ectoplasma destructor
• 1x Electroscourge
• 1x Heavy baleflamer
• 2x Pyraflux magma cutters
• 1x Shearing claws
I tried highlighting for the first time. I also needed it painted for a tournament.