Were the old games just as hard to create as modern games?
I've been thinking and what's the difference between 2000s games and modern ones maybe what the art style the game play the mechanics the story and do they even have a difference.
It's just that old games are some 2D and I was wondering how do you go from pixels to today's 3D ultra realistic games not every one but some.
What changed the tools the art style or did people get better at it?Bc if I was to try to recreate that right now it would be 10x times harder than to create a modern polished game.
Were people just lazy back then did they not know how it should've looked bc some are pixels and some are kinda pixels but more polished and 3D for example pokemon FireRed or Emerald I personally think they nailed it and it was one of the best games I've ever played
So tell me what changed?