Having Lots of Fun in Godot!
Hey Guys!
Just wanted to show you the game i am working on "Distorted" that i am developing in Godot 4.5
it's been such a fun journey, and the only project i haven't given up on after a month lol.
The Game is a 3D/2D hybrid with 3d tiles and objects, and 2d pixel art sprites billboarding on Y to make em look like they are standing up in the 3d space.
It's a adventure/deckbuilding game surrounding Max, a boy who can communicate with "The other side" and his two friends Lia and Marty who are just along for the ride.
Obviously the sprites and assets aren't near polished i'm still working on the making it all pretty but i thought it's at a stage where i can show off a few of the scenes im working on :)
Let me know what you guys think, i'd love some feedback on what works and what doesn't.
P.S. I'm addicted to using NinePatchRects